sweetgum83/wz/Mob.wz/9700031.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9700031.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="61"/>
<int name="maxHP" value="80000"/>
<int name="maxMP" value="10000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="225"/>
<int name="PDDamage" value="400"/>
<int name="MADamage" value="300"/>
<int name="MDDamage" value="80"/>
<int name="acc" value="160"/>
<int name="eva" value="25"/>
<int name="pushed" value="20000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="mobType" value="7"/>
<int name="undead" value="1"/>
<int name="hpRecovery" value="1000"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="134"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="point" value="20"/>
<int name="boss" value="1"/>
<int name="ignoreFieldOut" value="1"/>
<string name="elemAttr" value="H2"/>
</imgdir>
<imgdir name="move">
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<int name="delay" value="120"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="180"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="128" height="79">
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<vector name="rb" x="36" y="0"/>
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="120"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="skill1">
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</canvas>
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</canvas>
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<int name="delay" value="120"/>
</canvas>
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</canvas>
<canvas name="5" width="106" height="124">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
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<vector name="rb" x="-16" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="40" height="36">
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<int name="delay" value="60"/>
</canvas>
<canvas name="1" width="72" height="71">
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</canvas>
<canvas name="2" width="55" height="68">
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<int name="delay" value="100"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="360"/>
<int name="PADamage" value="225"/>
</imgdir>
<canvas name="0" width="91" height="92">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>