sweetgum83/wz/Mob.wz/9300289.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300289.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="90"/>
<int name="maxHP" value="220000"/>
<int name="maxMP" value="3000"/>
<int name="speed" value="-70"/>
<int name="PADamage" value="450"/>
<int name="PDDamage" value="800"/>
<int name="MADamage" value="430"/>
<int name="MDDamage" value="500"/>
<int name="acc" value="195"/>
<int name="eva" value="38"/>
<int name="exp" value="5200"/>
<int name="undead" value="0"/>
<int name="pushed" value="3000"/>
<int name="hpRecovery" value="110"/>
<int name="mpRecovery" value="5"/>
<float name="fs" value="10.0"/>
<int name="hpTagColor" value="1"/>
<int name="hpTagBgcolor" value="5"/>
<int name="HPgaugeHide" value="1"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="rareItemDropLevel" value="2"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="128"/>
<int name="action" value="1"/>
<int name="level" value="12"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="102"/>
<int name="action" value="2"/>
<int name="level" value="3"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<string name="elemAttr" value="F2I2L2S2"/>
<int name="firstAttack" value="1"/>
</imgdir>
<imgdir name="move">
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</imgdir>
<imgdir name="attack1">
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</imgdir>
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