505 lines
15 KiB
XML
505 lines
15 KiB
XML
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<imgdir name="walk1">
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<imgdir name="1">
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<imgdir name="stand1">
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<imgdir name="alert">
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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<imgdir name="1">
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<imgdir name="2">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<imgdir name="1">
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<imgdir name="1">
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<vector name="hand" x="0" y="0"/>
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<imgdir name="2">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="swingO3">
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<imgdir name="0">
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<imgdir name="1">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="77" height="32">
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<imgdir name="map">
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</canvas>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="77" height="32">
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<imgdir name="map">
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<imgdir name="map">
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="77" height="32">
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<imgdir name="map">
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="77" height="32">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="32" height="77">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="32" height="77">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../1/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="32" height="77">
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<vector name="origin" x="16" y="38"/>
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<imgdir name="map">
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<vector name="hand" x="16" y="6"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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||
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<imgdir name="1">
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||
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<canvas name="weapon" width="32" height="77">
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||
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<vector name="origin" x="16" y="38"/>
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||
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<imgdir name="map">
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||
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<vector name="hand" x="33" y="9"/>
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||
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</imgdir>
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||
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../1/weapon"/>
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</imgdir>
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</imgdir>
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||
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<imgdir name="proneStab">
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<imgdir name="0">
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||
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<canvas name="weapon" width="77" height="32">
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||
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<vector name="origin" x="49" y="14"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="77" height="32">
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|
<vector name="origin" x="49" y="15"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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||
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</imgdir>
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||
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<imgdir name="prone">
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||
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<imgdir name="0">
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||
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="heal">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../../swingO2/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../../swingO2/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="fly">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="60" height="61">
|
||
|
<vector name="origin" x="26" y="38"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="60" height="61">
|
||
|
<vector name="origin" x="25" y="39"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="60" height="61">
|
||
|
<vector name="origin" x="26" y="38"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="ladder">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="60" height="61">
|
||
|
<vector name="origin" x="30" y="30"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-8" y="11"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="backWeaponOverShield"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="60" height="61">
|
||
|
<vector name="origin" x="30" y="30"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-9" y="11"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="backWeaponOverShield"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="rope">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="60" height="61">
|
||
|
<vector name="origin" x="30" y="30"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-8" y="12"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="backWeaponOverShield"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="60" height="61">
|
||
|
<vector name="origin" x="30" y="30"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-9" y="13"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="backWeaponOverShield"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|