64 lines
1.9 KiB
JavaScript
64 lines
1.9 KiB
JavaScript
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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@ Author : Raz
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@ Author : Ronan
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@
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@ NPC = Sgt.Anderson
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@ Map = Abandoned Tower <Stage 1>
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@ NPC MapId = 922010100
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@ NPC Exit-MapId = 221024500
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@
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*/
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var status;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == 1) {
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status++;
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} else {
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cm.dispose();
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return;
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}
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var mapId = cm.getPlayer().getMapId();
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if (mapId == 922010000) {
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if (status == 0) {
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cm.sendNext("To return back to the recruitment map, follow this way.");
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} else {
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cm.warp(221024500);
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cm.dispose();
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}
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} else {
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if (status == 0) {
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var outText = "Once you leave the map, you'll have to restart the whole quest if you want to try it again. Do you still want to leave this map?";
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cm.sendYesNo(outText);
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} else if (mode == 1) {
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cm.warp(922010000); // Warp player
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cm.dispose();
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}
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}
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}
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