sweetgum83/wz/Character.wz/Weapon/01702158.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702158.img">
<imgdir name="info">
<canvas name="icon" width="37" height="32">
<vector name="origin" x="2" y="32"/>
</canvas>
<canvas name="iconRaw" width="37" height="31">
<vector name="origin" x="2" y="32"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="49">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="73" y="22"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="37">
<vector name="origin" x="59" y="16"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="73" y="22"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="50" height="41">
<vector name="origin" x="71" y="38"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="36" height="49">
<vector name="origin" x="50" y="5"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="49">
<vector name="origin" x="52" y="5"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="49">
<vector name="origin" x="53" y="6"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="66" y="25"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-66" y="-19"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="65" y="24"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-65" y="-18"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="66" y="23"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-67" y="-17"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="92" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-92" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="37">
<vector name="origin" x="24" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-24" y="19"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="50" height="41">
<vector name="origin" x="-6" y="26"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="55" y="-22"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="3">
<canvas name="weapon" width="41" height="50">
<vector name="origin" x="38" y="23"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-34" y="26"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="41" height="50">
<vector name="origin" x="9" y="43"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="27" y="-43"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="42">
<vector name="origin" x="43" y="33"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-43" y="-27"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="37">
<vector name="origin" x="49" y="15"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-50" y="16"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="38" height="56">
<vector name="origin" x="19" y="28"/>
<imgdir name="map">
<vector name="hand" x="-14" y="24"/>
<vector name="muzzle" x="12" y="-27"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="51" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-51" y="-11"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="55">
<vector name="origin" x="7" y="9"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="25" y="45"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="57" height="37">
<vector name="origin" x="6" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="50" y="20"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="42">
<vector name="origin" x="13" y="37"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="35" y="-32"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="56">
<vector name="origin" x="9" y="52"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="22" y="-50"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="41" height="50">
<vector name="origin" x="8" y="43"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="28" y="-43"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="56" y="2"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-56" y="5"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="37">
<vector name="origin" x="43" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-43" y="14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="2">
<canvas name="weapon" width="38" height="55">
<vector name="origin" x="8" y="10"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="24" y="44"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="3">
<canvas name="weapon" width="57" height="37">
<vector name="origin" x="38" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-38" y="20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="85" y="25"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-86" y="-19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="25" y="14"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-25" y="-8"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="83" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-83" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="25" y="8"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-25" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="1">
<canvas name="weapon" width="54" height="34">
<vector name="origin" x="74" y="20"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-74" y="-14"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="69" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
<vector name="muzzle" x="-69" y="-11"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="77" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="25">
<vector name="origin" x="61" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="55" height="25">
<vector name="origin" x="62" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="55" height="25">
<vector name="origin" x="62" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="55" height="25">
<vector name="origin" x="61" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="52" height="37">
<vector name="origin" x="56" y="3"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>