sweetgum83/wz/Character.wz/Weapon/01702127.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702127.img">
<imgdir name="info">
<canvas name="icon" width="31" height="34">
<vector name="origin" x="-2" y="34"/>
</canvas>
<canvas name="iconRaw" width="31" height="33">
<vector name="origin" x="-2" y="34"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="46">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="40" y="21"/>
<imgdir name="map">
<vector name="navel" x="-4" y="1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="40" y="21"/>
<imgdir name="map">
<vector name="navel" x="-3" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="40" y="23"/>
<imgdir name="map">
<vector name="navel" x="-5" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="35" y="23"/>
<imgdir name="map">
<vector name="navel" x="-5" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="35" y="23"/>
<imgdir name="map">
<vector name="navel" x="-5" y="1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="35" y="23"/>
<imgdir name="map">
<vector name="navel" x="-5" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="42" y="22"/>
<imgdir name="map">
<vector name="navel" x="-6" y="-4"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="41" y="21"/>
<imgdir name="map">
<vector name="navel" x="-5" y="-5"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="42" y="20"/>
<imgdir name="map">
<vector name="navel" x="-6" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="49" height="50">
<vector name="origin" x="7" y="31"/>
<imgdir name="map">
<vector name="navel" x="-9" y="23"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="64">
<vector name="origin" x="51" y="59"/>
<imgdir name="map">
<vector name="navel" x="19" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="43" height="51">
<vector name="origin" x="31" y="20"/>
<imgdir name="map">
<vector name="navel" x="16" y="-12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="60" height="31">
<vector name="origin" x="60" y="19"/>
<imgdir name="map">
<vector name="navel" x="-20" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="47">
<vector name="origin" x="60" y="22"/>
<imgdir name="map">
<vector name="navel" x="-17" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="112" height="29">
<vector name="origin" x="107" y="18"/>
<imgdir name="map">
<vector name="navel" x="3" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="62" height="27">
<vector name="origin" x="56" y="16"/>
<imgdir name="map">
<vector name="navel" x="-4" y="5"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="49" height="27">
<vector name="origin" x="37" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="49" height="11">
<vector name="origin" x="42" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="60" height="13">
<vector name="origin" x="52" y="8"/>
<imgdir name="map">
<vector name="navel" x="25" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="38" y="22"/>
<imgdir name="map">
<vector name="navel" x="-3" y="9"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="46" height="36">
<vector name="origin" x="38" y="22"/>
<imgdir name="map">
<vector name="navel" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>