279 lines
8.9 KiB
XML
279 lines
8.9 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="01702003.img">
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<imgdir name="info">
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<canvas name="icon" width="31" height="32">
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<vector name="origin" x="-1" y="32"/>
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</canvas>
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<canvas name="iconRaw" width="31" height="32">
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<vector name="origin" x="-1" y="32"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<int name="reqJob" value="0"/>
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<int name="reqLevel" value="0"/>
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<int name="reqSTR" value="0"/>
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<int name="reqDEX" value="0"/>
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<int name="reqINT" value="0"/>
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<int name="reqLUK" value="0"/>
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<int name="cash" value="1"/>
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</imgdir>
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<imgdir name="45">
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="5" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="1" y="-1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="25" height="27">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="1" y="1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="25" height="24">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-6" y="-3"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="-6"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="-5"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="-6"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="18" height="25">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="13"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="18" height="25">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="11"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="18" height="25">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="9"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-26" y="27"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="16" height="28">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="5" y="37"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="25" height="24">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="24" y="-13"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT3">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="27">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-17" y="4"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-18" y="-2"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="27" height="25">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="14" y="38"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="25">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="17" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="34" height="25">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="17" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="25" height="25">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="17" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="21" height="26">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="16" y="29"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="40" height="25">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="23" y="25"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="25" height="25">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="21" y="25"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="24" y="5"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="25" height="26">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="40" y="5"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="16" height="28">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="20"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="16" height="28">
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<vector name="origin" x="17" y="6"/>
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<imgdir name="map">
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<vector name="navel" x="-7" y="20"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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