sweetgum83/wz/Character.wz/Weapon/01302093.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01302093.img">
<imgdir name="info">
<canvas name="icon" width="36" height="33">
<vector name="origin" x="2" y="30"/>
</canvas>
<canvas name="iconRaw" width="36" height="33">
<vector name="origin" x="2" y="30"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="1"/>
<string name="afterImage" value="swordOL"/>
<string name="sfx" value="swordL"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="60"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPAD" value="79"/>
<int name="tuc" value="7"/>
<int name="incEVA" value="10"/>
<int name="attackSpeed" value="5"/>
<int name="incSpeed" value="12"/>
<int name="price" value="1"/>
<int name="cash" value="0"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="68" height="41">
<vector name="origin" x="32" y="19"/>
<imgdir name="map">
<vector name="hand" x="28" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="60" height="43">
<vector name="origin" x="28" y="20"/>
<imgdir name="map">
<vector name="hand" x="23" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="71" height="42">
<vector name="origin" x="34" y="20"/>
<imgdir name="map">
<vector name="hand" x="30" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="70" height="41">
<vector name="origin" x="33" y="19"/>
<imgdir name="map">
<vector name="hand" x="27" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="61" height="43">
<vector name="origin" x="29" y="20"/>
<imgdir name="map">
<vector name="hand" x="30" y="15"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="59" height="45">
<vector name="origin" x="28" y="21"/>
<imgdir name="map">
<vector name="hand" x="29" y="15"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="59" height="47">
<vector name="origin" x="28" y="22"/>
<imgdir name="map">
<vector name="hand" x="30" y="15"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="93" height="45">
<vector name="origin" x="45" y="21"/>
<imgdir name="map">
<vector name="navel" x="28" y="4"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="103" height="46">
<vector name="origin" x="50" y="22"/>
<imgdir name="map">
<vector name="navel" x="-34" y="8"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="78" height="71">
<vector name="origin" x="39" y="34"/>
<imgdir name="map">
<vector name="navel" x="4" y="47"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="60" height="90">
<vector name="origin" x="29" y="43"/>
<imgdir name="map">
<vector name="navel" x="2" y="52"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="90" height="72">
<vector name="origin" x="43" y="35"/>
<imgdir name="map">
<vector name="navel" x="-11" y="41"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="98" height="49">
<vector name="origin" x="48" y="23"/>
<imgdir name="map">
<vector name="navel" x="23" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="93" height="59">
<vector name="origin" x="45" y="29"/>
<imgdir name="map">
<vector name="navel" x="10" y="32"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="99" height="70">
<vector name="origin" x="48" y="34"/>
<imgdir name="map">
<vector name="navel" x="10" y="30"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="96" height="50">
<vector name="origin" x="47" y="24"/>
<imgdir name="map">
<vector name="navel" x="1" y="21"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="98" height="77">
<vector name="origin" x="48" y="37"/>
<imgdir name="map">
<vector name="navel" x="23" y="-19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="88">
<vector name="origin" x="34" y="43"/>
<imgdir name="map">
<vector name="navel" x="-21" y="-6"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="64" height="92">
<vector name="origin" x="32" y="45"/>
<imgdir name="map">
<vector name="navel" x="-24" y="24"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="113" height="69">
<vector name="origin" x="55" y="34"/>
<imgdir name="map">
<vector name="navel" x="-66" y="47"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="119" height="42">
<vector name="origin" x="98" y="23"/>
<imgdir name="map">
<vector name="navel" x="-15" y="-11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="137" height="46">
<vector name="origin" x="68" y="22"/>
<imgdir name="map">
<vector name="navel" x="83" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="76" height="96">
<vector name="origin" x="37" y="48"/>
<imgdir name="map">
<vector name="navel" x="-42" y="51"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="144" height="37">
<vector name="origin" x="71" y="17"/>
<imgdir name="map">
<vector name="navel" x="83" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="118" height="54">
<vector name="origin" x="58" y="26"/>
<imgdir name="map">
<vector name="navel" x="46" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="120" height="59">
<vector name="origin" x="59" y="28"/>
<imgdir name="map">
<vector name="navel" x="29" y="-25"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="135" height="43">
<vector name="origin" x="66" y="21"/>
<imgdir name="map">
<vector name="navel" x="83" y="22"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="70" height="30">
<vector name="origin" x="33" y="14"/>
<imgdir name="map">
<vector name="navel" x="35" y="6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="43">
<vector name="origin" x="36" y="21"/>
<imgdir name="map">
<vector name="navel" x="50" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="69" height="39">
<vector name="origin" x="36" y="21"/>
<imgdir name="map">
<vector name="navel" x="21" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="67" height="46">
<vector name="origin" x="33" y="21"/>
<imgdir name="map">
<vector name="navel" x="21" y="22"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>