76 lines
2.7 KiB
JavaScript
76 lines
2.7 KiB
JavaScript
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/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author BubblesDev
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* @author Ronan
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* @npc Tommy (HPQ)
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*/
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var status = 0;
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode < 1) {
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cm.dispose();
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} else {
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status++;
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if (cm.getPlayer().getMap().getId() == 910010100) { //Clear map
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if (status == 0) {
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cm.sendNext("Hello, there! I'm Tommy. There's a Pig Town nearby where we're standing. The pigs there are rowdy and uncontrollable to the point where they have stolen numerous weapons from travelers. They were kicked out from their towns, and are currently hiding out at the Pig Town.");
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} else if (status == 1) {
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if (cm.isEventLeader()) {
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cm.sendYesNo("What do you think about making your way there with your party members and teach those rowdy pigs a lesson?");
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} else {
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cm.sendOk("Interessed? Tell your party leader to talk to me to head there!");
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cm.dispose();
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}
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} else if (status == 2) {
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cm.getEventInstance().startEventTimer(5 * 60000);
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cm.getEventInstance().warpEventTeam(910010200);
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cm.dispose();
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}
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} else if (cm.getPlayer().getMap().getId() == 910010200) { //Bonus map
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if (status == 0) {
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cm.sendYesNo("Would you like to exit the bonus now?");
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} else {
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cm.warp(910010400);
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cm.dispose();
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}
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} else if (cm.getPlayer().getMap().getId() == 910010300) { //Exit map
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if (status == 0) {
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cm.sendOk("You will now be warped out, thank you for helping us!");
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} else {
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cm.warp(100000200);
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cm.dispose();
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}
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}
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}
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}
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