sweetgum83/wz/Reactor.wz/1050000.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="1050000.img">
<imgdir name="info">
<string name="info" value="돌방패:105000000"/>
</imgdir>
<imgdir name="0">
<canvas name="0" width="86" height="87">
<vector name="origin" x="40" y="86"/>
<int name="z" value="0"/>
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="1"/>
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="86" height="87">
<vector name="origin" x="40" y="86"/>
<int name="z" value="0"/>
<int name="delay" value="140"/>
</canvas>
<canvas name="1" width="86" height="86">
<vector name="origin" x="40" y="85"/>
<int name="z" value="0"/>
<int name="delay" value="140"/>
</canvas>
<uol name="2" value="0"/>
<canvas name="3" width="86" height="87">
<vector name="origin" x="40" y="86"/>
<int name="z" value="0"/>
<int name="delay" value="140"/>
</canvas>
<uol name="4" value="0"/>
</imgdir>
</imgdir>
<imgdir name="1">
<uol name="0" value="../0/0"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="2"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="2">
<uol name="0" value="../0/0"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="3"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="3">
<uol name="0" value="../0/0"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="4"/>
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="86" height="87">
<vector name="origin" x="40" y="86"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="86" height="85">
<vector name="origin" x="40" y="84"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="89" height="85">
<vector name="origin" x="43" y="84"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="93" height="76">
<vector name="origin" x="47" y="75"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="121" height="63">
<vector name="origin" x="46" y="60"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="125" height="43">
<vector name="origin" x="47" y="40"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="6" width="133" height="31">
<vector name="origin" x="51" y="27"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="139" height="31">
<vector name="origin" x="55" y="27"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="8" width="141" height="31">
<vector name="origin" x="54" y="30"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="9" width="140" height="26">
<vector name="origin" x="56" y="32"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="4">
<canvas name="0" width="1" height="1">
<vector name="origin" x="0" y="0"/>
</canvas>
</imgdir>
<string name="action" value="s4berserkMap0"/>
</imgdir>