289 lines
10 KiB
XML
289 lines
10 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300196.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="65"/>
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<int name="maxHP" value="35000"/>
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<int name="maxMP" value="220"/>
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<int name="speed" value="5"/>
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<int name="PADamage" value="250"/>
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<int name="PDDamage" value="350"/>
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<int name="MADamage" value="380"/>
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<int name="MDDamage" value="400"/>
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<int name="acc" value="155"/>
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<int name="eva" value="30"/>
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<int name="exp" value="1500"/>
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<int name="undead" value="1"/>
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<int name="pushed" value="1500"/>
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<int name="hpRecovery" value="100"/>
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<int name="mpRecovery" value="5"/>
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<int name="boss" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="0"/>
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<int name="mobType" value="7"/>
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<int name="ignoreFieldOut" value="1"/>
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<imgdir name="revive">
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<int name="0" value="9300216"/>
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</imgdir>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="200"/>
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<int name="action" value="1"/>
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<int name="level" value="115"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="explosiveReward" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="118" height="102">
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<vector name="origin" x="59" y="102"/>
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<int name="delay" value="500"/>
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<vector name="lt" x="-59" y="-102"/>
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<vector name="rb" x="60" y="0"/>
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<vector name="head" x="-6" y="-87"/>
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</canvas>
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<canvas name="1" width="118" height="106">
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<vector name="origin" x="60" y="105"/>
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<int name="delay" value="100"/>
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<vector name="lt" x="-60" y="-105"/>
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<vector name="rb" x="60" y="0"/>
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<vector name="head" x="-6" y="-87"/>
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</canvas>
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<canvas name="2" width="118" height="102">
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<vector name="origin" x="59" y="102"/>
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<int name="delay" value="100"/>
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<vector name="lt" x="-59" y="-103"/>
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<vector name="rb" x="59" y="0"/>
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<vector name="head" x="-6" y="-87"/>
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</canvas>
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<canvas name="3" width="118" height="125">
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<vector name="origin" x="59" y="180"/>
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<int name="delay" value="300"/>
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<vector name="lt" x="-59" y="-180"/>
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<vector name="rb" x="59" y="-55"/>
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<vector name="head" x="-1" y="-170"/>
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</canvas>
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<canvas name="4" width="118" height="125">
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<vector name="origin" x="59" y="160"/>
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<int name="delay" value="100"/>
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<vector name="lt" x="-59" y="-160"/>
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<vector name="rb" x="59" y="-35"/>
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<vector name="head" x="-8" y="-149"/>
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</canvas>
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<uol name="5" value="1"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="118" height="99">
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<vector name="origin" x="59" y="99"/>
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<vector name="lt" x="-59" y="-99"/>
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<vector name="rb" x="60" y="0"/>
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<vector name="head" x="-6" y="-87"/>
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="118" height="151">
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<vector name="origin" x="59" y="151"/>
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<vector name="lt" x="-59" y="-125"/>
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<vector name="rb" x="59" y="0"/>
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<vector name="head" x="-5" y="-112"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-250" y="-150"/>
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<vector name="rb" x="250" y="0"/>
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</imgdir>
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<imgdir name="effect">
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<canvas name="0" width="32" height="42">
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<vector name="origin" x="46" y="63"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="41" height="53">
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<vector name="origin" x="51" y="69"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="82" height="71">
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<vector name="origin" x="58" y="78"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="88" height="75">
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<vector name="origin" x="59" y="80"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="90" height="71">
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<vector name="origin" x="53" y="75"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="5" width="59" height="76">
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<vector name="origin" x="19" y="77"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="6" width="61" height="79">
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<vector name="origin" x="19" y="78"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="7" width="1" height="1">
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<vector name="origin" x="0" y="0"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="8" width="217" height="51">
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<vector name="origin" x="108" y="50"/>
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<int name="delay" value="100"/>
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<int name="z" value="1"/>
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</canvas>
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<canvas name="9" width="242" height="54">
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<vector name="origin" x="122" y="54"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="10" width="254" height="56">
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<vector name="origin" x="129" y="58"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="11" width="209" height="53">
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<vector name="origin" x="101" y="60"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="12" width="209" height="43">
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<vector name="origin" x="102" y="61"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="13" width="209" height="41">
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<vector name="origin" x="103" y="64"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="14" width="1" height="1">
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<vector name="origin" x="0" y="0"/>
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<int name="delay" value="50"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="1" height="1">
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<vector name="origin" x="0" y="0"/>
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<int name="delay" value="50"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="effectAfter" value="0"/>
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<int name="attackAfter" value="1050"/>
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<int name="jumpAttack" value="1"/>
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<int name="PADamage" value="300"/>
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</imgdir>
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<canvas name="0" width="118" height="102">
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<vector name="origin" x="59" y="102"/>
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<vector name="lt" x="-59" y="-102"/>
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<vector name="rb" x="59" y="0"/>
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<int name="delay" value="800"/>
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<vector name="head" x="-11" y="-82"/>
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</canvas>
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<canvas name="1" width="118" height="125">
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<vector name="origin" x="59" y="213"/>
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<vector name="lt" x="-59" y="-213"/>
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<vector name="rb" x="58" y="-90"/>
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<vector name="head" x="-3" y="-201"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="2" width="118" height="151">
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<vector name="origin" x="59" y="220"/>
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<vector name="lt" x="-59" y="-220"/>
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<vector name="rb" x="59" y="-70"/>
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<int name="delay" value="50"/>
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<vector name="head" x="-4" y="-186"/>
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</canvas>
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<canvas name="3" width="118" height="151">
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<vector name="origin" x="59" y="157"/>
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<vector name="lt" x="-59" y="-157"/>
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<vector name="rb" x="58" y="-7"/>
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<int name="delay" value="50"/>
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<vector name="head" x="-8" y="-122"/>
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</canvas>
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<canvas name="4" width="120" height="105">
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<vector name="origin" x="58" y="105"/>
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<vector name="lt" x="-58" y="-105"/>
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<vector name="rb" x="62" y="0"/>
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<int name="delay" value="750"/>
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<vector name="head" x="-6" y="-85"/>
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</canvas>
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</imgdir>
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<imgdir name="skill1">
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<canvas name="0" width="118" height="102">
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<vector name="origin" x="59" y="102"/>
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<vector name="lt" x="-59" y="-102"/>
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<vector name="rb" x="59" y="0"/>
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<int name="delay" value="800"/>
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<vector name="head" x="-11" y="-82"/>
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</canvas>
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<canvas name="1" width="118" height="125">
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<vector name="origin" x="59" y="213"/>
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<vector name="lt" x="-59" y="-213"/>
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<vector name="rb" x="58" y="-90"/>
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<vector name="head" x="-3" y="-201"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="2" width="118" height="151">
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<vector name="origin" x="59" y="220"/>
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<vector name="lt" x="-59" y="-220"/>
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<vector name="rb" x="59" y="-70"/>
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<int name="delay" value="50"/>
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<vector name="head" x="-4" y="-186"/>
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</canvas>
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<canvas name="3" width="118" height="151">
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<vector name="origin" x="59" y="157"/>
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<vector name="lt" x="-59" y="-157"/>
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<vector name="rb" x="58" y="-7"/>
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<int name="delay" value="50"/>
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<vector name="head" x="-8" y="-122"/>
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</canvas>
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<canvas name="4" width="120" height="105">
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<vector name="origin" x="58" y="105"/>
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<vector name="lt" x="-58" y="-105"/>
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<vector name="rb" x="62" y="0"/>
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<int name="delay" value="750"/>
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<vector name="head" x="-6" y="-85"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="118" height="161">
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<vector name="origin" x="57" y="160"/>
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<vector name="lt" x="-59" y="-140"/>
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<vector name="rb" x="59" y="0"/>
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<int name="delay" value="600"/>
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<vector name="head" x="-6" y="-127"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="120" height="140">
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<vector name="origin" x="60" y="140"/>
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<vector name="head" x="-6" y="-82"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="138" height="68">
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<vector name="origin" x="72" y="61"/>
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<vector name="head" x="-6" y="-42"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="147" height="65">
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<vector name="origin" x="76" y="57"/>
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<vector name="head" x="-6" y="-42"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="154" height="65">
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<vector name="origin" x="81" y="56"/>
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<vector name="head" x="-6" y="-42"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="156" height="34">
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<vector name="origin" x="80" y="30"/>
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<vector name="head" x="-6" y="-42"/>
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<int name="delay" value="450"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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<imgdir name="speak">
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<int name="prob" value="100"/>
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<string name="0" value="Dead... Dead again... Finally!"/>
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</imgdir>
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</imgdir>
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</imgdir>
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