sweetgum83/wz/Mob.wz/8500004.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8500004.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="80"/>
<int name="maxHP" value="10000"/>
<int name="maxMP" value="200"/>
<int name="speed" value="0"/>
<int name="PADamage" value="500"/>
<int name="PDDamage" value="300"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="500"/>
<int name="acc" value="999"/>
<int name="eva" value="15"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="10000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<string name="elemAttr" value="F2I3"/>
<int name="boss" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="100"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<imgdir name="selfDestruction">
<int name="action" value="3"/>
<int name="hp" value="5000"/>
</imgdir>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="47" height="59">
<vector name="origin" x="23" y="57"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-36"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="47" height="59">
<vector name="origin" x="23" y="58"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-37"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="47" height="59">
<vector name="origin" x="23" y="59"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-7"/>
<vector name="head" x="0" y="-37"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="47" height="59">
<vector name="origin" x="23" y="58"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-6"/>
<vector name="head" x="0" y="-36"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="47" height="59">
<vector name="origin" x="23" y="57"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-35"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="47" height="59">
<vector name="origin" x="23" y="56"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="17" y="-4"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<uol name="0" value="../attack1/0"/>
<uol name="1" value="../attack1/1"/>
<uol name="2" value="../attack1/2"/>
<uol name="3" value="../attack1/3"/>
<uol name="4" value="../attack1/4"/>
<uol name="5" value="../attack1/5"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="47" height="59">
<vector name="origin" x="23" y="57"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-36"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="47" height="57">
<vector name="origin" x="23" y="56"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-37"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="47" height="54">
<vector name="origin" x="23" y="54"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-7"/>
<vector name="head" x="0" y="-37"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="47" height="57">
<vector name="origin" x="23" y="56"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-6"/>
<vector name="head" x="0" y="-36"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="47" height="59">
<vector name="origin" x="23" y="57"/>
<vector name="lt" x="-16" y="-38"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-35"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="47" height="61">
<vector name="origin" x="23" y="58"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="17" y="-4"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-65" y="-100"/>
<vector name="rb" x="65" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="107">
<vector name="origin" x="50" y="53"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="1" width="80" height="77">
<vector name="origin" x="37" y="35"/>
<int name="delay" value="200"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="900"/>
<int name="PADamage" value="700"/>
</imgdir>
<canvas name="0" width="47" height="61">
<vector name="origin" x="23" y="59"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="60" height="61">
<vector name="origin" x="30" y="59"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="60" height="61">
<vector name="origin" x="30" y="59"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="3" width="62" height="61">
<vector name="origin" x="31" y="59"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="17" y="-5"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="4" width="47" height="61">
<vector name="origin" x="23" y="59"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="16" y="-5"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="47" height="61">
<vector name="origin" x="23" y="59"/>
<vector name="lt" x="-16" y="-36"/>
<vector name="rb" x="16" y="-6"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="86" height="85">
<vector name="origin" x="42" y="62"/>
<vector name="lt" x="-35" y="-56"/>
<vector name="rb" x="37" y="15"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="86" height="85">
<vector name="origin" x="42" y="61"/>
<vector name="lt" x="-37" y="-54"/>
<vector name="rb" x="37" y="12"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="8" width="100" height="99">
<vector name="origin" x="51" y="73"/>
<vector name="lt" x="-41" y="-61"/>
<vector name="rb" x="40" y="9"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="9" width="101" height="99">
<vector name="origin" x="51" y="73"/>
<vector name="lt" x="-48" y="-65"/>
<vector name="rb" x="43" y="14"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="10" width="75" height="71">
<vector name="origin" x="33" y="57"/>
<vector name="lt" x="-33" y="-57"/>
<vector name="rb" x="39" y="17"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="11" width="82" height="75">
<vector name="origin" x="37" y="58"/>
<vector name="lt" x="-19" y="-33"/>
<vector name="rb" x="18" y="-3"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="12" width="85" height="75">
<vector name="origin" x="41" y="58"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="50"/>
</canvas>
<canvas name="13" width="87" height="78">
<vector name="origin" x="43" y="62"/>
<vector name="head" x="0" y="-34"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="47" height="61">
<vector name="origin" x="23" y="59"/>
<vector name="lt" x="-16" y="-37"/>
<vector name="rb" x="17" y="-6"/>
<vector name="head" x="0" y="-35"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<uol name="0" value="../attack1/5"/>
<uol name="1" value="../attack1/6"/>
<uol name="2" value="../attack1/7"/>
<uol name="3" value="../attack1/8"/>
<uol name="4" value="../attack1/9"/>
<uol name="5" value="../attack1/10"/>
<uol name="6" value="../attack1/11"/>
<uol name="7" value="../attack1/13"/>
<canvas name="8" width="87" height="78">
<vector name="origin" x="43" y="62"/>
<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="47" height="58">
<vector name="origin" x="23" y="52"/>
<vector name="lt" x="-23" y="-50"/>
<vector name="rb" x="20" y="0"/>
<vector name="head" x="0" y="-35"/>
</canvas>
</imgdir>
</imgdir>