96 lines
2.7 KiB
JavaScript
96 lines
2.7 KiB
JavaScript
|
/*
|
||
|
This file is part of the OdinMS Maple Story Server
|
||
|
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
|
||
|
Matthias Butz <matze@odinms.de>
|
||
|
Jan Christian Meyer <vimes@odinms.de>
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU Affero General Public License as
|
||
|
published by the Free Software Foundation version 3 as published by
|
||
|
the Free Software Foundation. You may not use, modify or distribute
|
||
|
this program under any other version of the GNU Affero General Public
|
||
|
License.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU Affero General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Affero General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
/**
|
||
|
-- Odin JavaScript --------------------------------------------------------------------------------
|
||
|
Door boss Spawner (based on xQuasar's King Clang spawner)
|
||
|
**/
|
||
|
|
||
|
function init() {
|
||
|
scheduleNew();
|
||
|
}
|
||
|
|
||
|
function scheduleNew() {
|
||
|
setupTask = em.schedule("start", 0); //spawns upon server start. Each 3 hours an server event checks if boss exists, if not spawns it instantly.
|
||
|
}
|
||
|
|
||
|
function cancelSchedule() {
|
||
|
if (setupTask != null) {
|
||
|
setupTask.cancel(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function start() {
|
||
|
var bossMobid = 9400610;
|
||
|
var bossMapid = 677000003;
|
||
|
var bossMsg = "Amdusias has appeared!";
|
||
|
|
||
|
var map = em.getChannelServer().getMapFactory().getMap(bossMapid);
|
||
|
if (map.getMonsterById(bossMobid) != null) {
|
||
|
em.schedule("start", 3 * 60 * 60 * 1000);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
const Point = Java.type('java.awt.Point');
|
||
|
const PacketCreator = Java.type('tools.PacketCreator');
|
||
|
const LifeFactory = Java.type('server.life.LifeFactory');
|
||
|
|
||
|
var boss = LifeFactory.getMonster(bossMobid);
|
||
|
var bossPos = new Point(467, 0);
|
||
|
map.spawnMonsterOnGroundBelow(boss, bossPos);
|
||
|
map.broadcastMessage(PacketCreator.serverNotice(6, bossMsg));
|
||
|
|
||
|
em.schedule("start", 3 * 60 * 60 * 1000);
|
||
|
}
|
||
|
|
||
|
// ---------- FILLER FUNCTIONS ----------
|
||
|
|
||
|
function dispose() {}
|
||
|
|
||
|
function setup(eim, leaderid) {}
|
||
|
|
||
|
function monsterValue(eim, mobid) {return 0;}
|
||
|
|
||
|
function disbandParty(eim, player) {}
|
||
|
|
||
|
function playerDisconnected(eim, player) {}
|
||
|
|
||
|
function playerEntry(eim, player) {}
|
||
|
|
||
|
function monsterKilled(mob, eim) {}
|
||
|
|
||
|
function scheduledTimeout(eim) {}
|
||
|
|
||
|
function afterSetup(eim) {}
|
||
|
|
||
|
function changedLeader(eim, leader) {}
|
||
|
|
||
|
function playerExit(eim, player) {}
|
||
|
|
||
|
function leftParty(eim, player) {}
|
||
|
|
||
|
function clearPQ(eim) {}
|
||
|
|
||
|
function allMonstersDead(eim) {}
|
||
|
|
||
|
function playerUnregistered(eim, player) {}
|
||
|
|