sweetgum83/wz/Mob.wz/8810021.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8810021.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="103"/>
<int name="maxHP" value="80000"/>
<int name="maxMP" value="1000"/>
<int name="flySpeed" value="20"/>
<int name="PADamage" value="505"/>
<int name="PDDamage" value="900"/>
<int name="MADamage" value="540"/>
<int name="MDDamage" value="580"/>
<int name="acc" value="205"/>
<int name="eva" value="38"/>
<int name="exp" value="1050"/>
<int name="undead" value="0"/>
<int name="pushed" value="5000"/>
<int name="fs" value="10"/>
<int name="summonType" value="1"/>
<int name="firstAttack" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="114"/>
<int name="action" value="1"/>
<int name="level" value="11"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="boss" value="1"/>
<int name="mobType" value="1"/>
</imgdir>
<imgdir name="fly">
<canvas name="0" width="161" height="156">
<vector name="origin" x="91" y="163"/>
<vector name="lt" x="-91" y="-164"/>
<vector name="rb" x="70" y="-7"/>
<vector name="head" x="-77" y="-66"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="172" height="91">
<vector name="origin" x="105" y="100"/>
<vector name="lt" x="-106" y="-101"/>
<vector name="rb" x="66" y="-8"/>
<vector name="head" x="-77" y="-67"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="140" height="107">
<vector name="origin" x="93" y="102"/>
<vector name="lt" x="-93" y="-103"/>
<vector name="rb" x="47" y="5"/>
<vector name="head" x="-77" y="-69"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="143" height="112">
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<vector name="lt" x="-94" y="-104"/>
<vector name="rb" x="49" y="8"/>
<vector name="head" x="-77" y="-71"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="158" height="98">
<vector name="origin" x="101" y="109"/>
<vector name="lt" x="-101" y="-109"/>
<vector name="rb" x="57" y="-11"/>
<vector name="head" x="-77" y="-70"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="167" height="138">
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<vector name="lt" x="-84" y="-147"/>
<vector name="rb" x="83" y="-9"/>
<vector name="head" x="-77" y="-69"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-25" y="-42"/>
<vector name="rb" x="25" y="0"/>
<int name="start" value="-7"/>
<int name="areaCount" value="15"/>
<int name="attackCount" value="4"/>
</imgdir>
<imgdir name="areaWarning">
<canvas name="0" width="50" height="40">
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<int name="delay" value="120"/>
</canvas>
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</canvas>
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</canvas>
<canvas name="3" width="52" height="42">
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</canvas>
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</canvas>
<canvas name="5" width="52" height="42">
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</canvas>
<canvas name="6" width="52" height="42">
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</canvas>
<canvas name="7" width="52" height="42">
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<int name="delay" value="120"/>
</canvas>
<canvas name="8" width="52" height="42">
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<int name="delay" value="120"/>
</canvas>
<canvas name="9" width="50" height="40">
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<int name="delay" value="120"/>
</canvas>
<canvas name="10" width="46" height="36">
<vector name="origin" x="22" y="42"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="11" width="35" height="12">
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<int name="delay" value="120"/>
</canvas>
<canvas name="12" width="45" height="16">
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</canvas>
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</canvas>
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</canvas>
<canvas name="15" width="162" height="265">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="19" width="204" height="293">
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</canvas>
<canvas name="20" width="70" height="289">
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<int name="delay" value="120"/>
</canvas>
<canvas name="21" width="63" height="255">
<vector name="origin" x="29" y="257"/>
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</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="107">
<vector name="origin" x="60" y="86"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="80" height="77">
<vector name="origin" x="47" y="68"/>
<int name="delay" value="120"/>
<int name="attach" value="1"/>
</canvas>
</imgdir>
<int name="type" value="3"/>
<int name="magic" value="1"/>
<int name="attackAfter" value="1680"/>
<int name="doFirst" value="1"/>
</imgdir>
<canvas name="0" width="161" height="157">
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<vector name="lt" x="-91" y="-164"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="201" height="96">
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<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="200" height="124">
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<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="213" height="137">
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<vector name="lt" x="-94" y="-102"/>
<vector name="rb" x="55" y="11"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="224" height="125">
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<vector name="rb" x="63" y="-11"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="248" height="167">
<vector name="origin" x="151" y="161"/>
<vector name="lt" x="-90" y="-147"/>
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<vector name="head" x="-82" y="-63"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="6" width="244" height="185">
<vector name="origin" x="162" y="177"/>
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<vector name="rb" x="70" y="-7"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="256" height="150">
<vector name="origin" x="179" y="129"/>
<vector name="lt" x="-97" y="-100"/>
<vector name="rb" x="67" y="-9"/>
<vector name="head" x="-77" y="-67"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="8" width="232" height="146">
<vector name="origin" x="177" y="127"/>
<vector name="lt" x="-93" y="-102"/>
<vector name="rb" x="47" y="4"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="9" width="228" height="127">
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</canvas>
<canvas name="10" width="217" height="104">
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<int name="delay" value="120"/>
</canvas>
<canvas name="11" width="235" height="139">
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<vector name="rb" x="83" y="-9"/>
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<int name="delay" value="120"/>
</canvas>
<uol name="12" value="../fly/0"/>
<uol name="13" value="../fly/1"/>
<uol name="14" value="../fly/2"/>
<uol name="15" value="../fly/3"/>
<uol name="16" value="../fly/4"/>
<uol name="17" value="../fly/5"/>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-350" y="-140"/>
<vector name="rb" x="30" y="10"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="76" height="80">
<vector name="origin" x="43" y="75"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="85" height="87">
<vector name="origin" x="49" y="80"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="83" height="75">
<vector name="origin" x="45" y="72"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="71" height="72">
<vector name="origin" x="40" y="66"/>
<int name="delay" value="120"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="300"/>
<int name="disease" value="127"/>
<int name="level" value="7"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="161" height="157">
<vector name="origin" x="91" y="163"/>
<vector name="lt" x="-91" y="-164"/>
<vector name="rb" x="70" y="-7"/>
<vector name="head" x="-77" y="-66"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="208" height="166">
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<vector name="rb" x="66" y="-12"/>
<vector name="head" x="-77" y="-68"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="206" height="166">
<vector name="origin" x="144" y="151"/>
<vector name="lt" x="-93" y="-100"/>
<vector name="rb" x="61" y="2"/>
<vector name="head" x="-77" y="-69"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="205" height="168">
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</canvas>
<canvas name="4" width="206" height="170">
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</canvas>
<canvas name="5" width="225" height="161">
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<vector name="rb" x="83" y="-9"/>
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<int name="delay" value="120"/>
</canvas>
<uol name="6" value="../fly/0"/>
<uol name="7" value="../fly/1"/>
<uol name="8" value="../fly/2"/>
<uol name="9" value="../fly/3"/>
<uol name="10" value="../fly/4"/>
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<uol name="15" value="../fly/3"/>
<uol name="16" value="../fly/4"/>
<uol name="17" value="../fly/5"/>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="161" height="157">
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<vector name="lt" x="-91" y="-164"/>
<vector name="rb" x="70" y="-7"/>
<vector name="head" x="-77" y="-66"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="208" height="166">
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</canvas>
<canvas name="2" width="206" height="166">
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<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="205" height="168">
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<vector name="rb" x="54" y="7"/>
<vector name="head" x="-77" y="-71"/>
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</canvas>
<canvas name="4" width="206" height="170">
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</canvas>
<canvas name="5" width="225" height="161">
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<vector name="rb" x="83" y="-9"/>
<vector name="head" x="-77" y="-69"/>
<int name="delay" value="120"/>
</canvas>
<uol name="6" value="../fly/0"/>
<uol name="7" value="../fly/1"/>
<uol name="8" value="../fly/2"/>
<uol name="9" value="../fly/3"/>
<uol name="10" value="../fly/4"/>
<uol name="11" value="../fly/5"/>
<uol name="12" value="../fly/0"/>
<uol name="13" value="../fly/1"/>
<uol name="14" value="../fly/2"/>
<uol name="15" value="../fly/3"/>
<uol name="16" value="../fly/4"/>
<uol name="17" value="../fly/5"/>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="174" height="167">
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<vector name="rb" x="70" y="-7"/>
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
<canvas name="1" width="172" height="92">
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</canvas>
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<int name="delay" value="180"/>
</canvas>
<canvas name="3" width="149" height="112">
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</canvas>
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>