sweetgum83/wz/Mob.wz/9400546.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400546.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="44"/>
<int name="maxHP" value="2490"/>
<int name="maxMP" value="100"/>
<int name="speed" value="10"/>
<int name="PADamage" value="130"/>
<int name="PDDamage" value="150"/>
<int name="MADamage" value="140"/>
<int name="MDDamage" value="195"/>
<int name="acc" value="180"/>
<int name="eva" value="30"/>
<int name="exp" value="120"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
</imgdir>
<imgdir name="move">
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<int name="delay" value="200"/>
<vector name="lt" x="-31" y="-90"/>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-14" y="-29"/>
<int name="r" value="50"/>
</imgdir>
<imgdir name="hit">
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</canvas>
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</canvas>
</imgdir>
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<int name="PADamage" value="125"/>
</imgdir>
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</canvas>
</imgdir>
<imgdir name="jump">
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</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>