sweetgum83/wz/Character.wz/Weapon/01702156.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702156.img">
<imgdir name="info">
<canvas name="icon" width="31" height="33">
<vector name="origin" x="1" y="32"/>
</canvas>
<canvas name="iconRaw" width="31" height="33">
<vector name="origin" x="1" y="32"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="38">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="54" y="14"/>
<imgdir name="map">
<vector name="hand" x="13" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="63" y="27"/>
<imgdir name="map">
<vector name="hand" x="4" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="54" y="14"/>
<imgdir name="map">
<vector name="hand" x="13" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="45" y="7"/>
<imgdir name="map">
<vector name="hand" x="16" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="48" y="0"/>
<imgdir name="map">
<vector name="hand" x="12" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="65" y="30"/>
<imgdir name="map">
<vector name="hand" x="6" y="4"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="65" y="28"/>
<imgdir name="map">
<vector name="hand" x="5" y="5"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="64" y="26"/>
<imgdir name="map">
<vector name="hand" x="6" y="6"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="39" y="16"/>
<imgdir name="map">
<vector name="navel" x="-14" y="3"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="39" y="19"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="-29" y="39"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="6" y="36"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="78">
<vector name="origin" x="16" y="39"/>
<imgdir name="map">
<vector name="navel" x="20" y="30"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="-26" y="-16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="-30" y="35"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="72">
<vector name="origin" x="22" y="36"/>
<imgdir name="map">
<vector name="navel" x="31" y="20"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="36" y="22"/>
<imgdir name="map">
<vector name="navel" x="-17" y="16"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="39" y="16"/>
<imgdir name="map">
<vector name="navel" x="10" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="39" y="16"/>
<imgdir name="map">
<vector name="navel" x="60" y="9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="39" y="16"/>
<imgdir name="map">
<vector name="navel" x="13" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="39" y="16"/>
<imgdir name="map">
<vector name="navel" x="51" y="7"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="60" y="18"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="52" y="16"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="94" y="23"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="33" height="78">
<vector name="origin" x="16" y="39"/>
<imgdir name="map">
<vector name="hand" x="14" y="10"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="78">
<vector name="origin" x="16" y="39"/>
<imgdir name="map">
<vector name="hand" x="28" y="10"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="33" height="78">
<vector name="origin" x="16" y="39"/>
<imgdir name="map">
<vector name="hand" x="28" y="10"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="33" height="78">
<vector name="origin" x="16" y="39"/>
<imgdir name="map">
<vector name="hand" x="16" y="12"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="78">
<vector name="origin" x="16" y="39"/>
<imgdir name="map">
<vector name="hand" x="33" y="14"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="71" y="18"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="87" y="18"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="16" y="37"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="15" y="36"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="40">
<uol name="walk1" value="../38/walk1"/>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="66" height="57">
<vector name="origin" x="33" y="28"/>
<imgdir name="map">
<vector name="hand" x="-16" y="14"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<uol name="alert" value="../38/alert"/>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="36" y="22"/>
<imgdir name="map">
<vector name="navel" x="-36" y="38"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="3" y="43"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="39" y="19"/>
<imgdir name="map">
<vector name="navel" x="41" y="-23"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="36" y="22"/>
<imgdir name="map">
<vector name="navel" x="-25" y="31"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="44" height="72">
<vector name="origin" x="22" y="36"/>
<imgdir name="map">
<vector name="navel" x="30" y="29"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="39" y="19"/>
<imgdir name="map">
<vector name="navel" x="22" y="-18"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="39" y="16"/>
<imgdir name="map">
<vector name="navel" x="-29" y="-1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="39" y="19"/>
<imgdir name="map">
<vector name="navel" x="-35" y="-15"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="-4" y="47"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="44" height="72">
<vector name="origin" x="22" y="36"/>
<imgdir name="map">
<vector name="navel" x="17" y="45"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="-22" y="41"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="44" height="72">
<vector name="origin" x="22" y="36"/>
<imgdir name="map">
<vector name="navel" x="-11" y="48"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="39" y="19"/>
<imgdir name="map">
<vector name="navel" x="42" y="-20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<uol name="stabO1" value="../38/stabO1"/>
<uol name="stabO2" value="../38/stabO2"/>
<uol name="stabOF" value="../38/stabOF"/>
<uol name="proneStab" value="../38/proneStab"/>
<uol name="prone" value="../38/prone"/>
<uol name="fly" value="../38/fly"/>
<uol name="jump" value="../38/jump"/>
</imgdir>
<imgdir name="41">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="66" height="57">
<vector name="origin" x="33" y="28"/>
<imgdir name="map">
<vector name="hand" x="-17" y="14"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="57">
<vector name="origin" x="33" y="28"/>
<imgdir name="map">
<vector name="hand" x="-17" y="14"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="66" height="57">
<vector name="origin" x="33" y="28"/>
<imgdir name="map">
<vector name="hand" x="-17" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="swingTF" value="../40/swingTF"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="fly" value="../40/fly"/>
<uol name="jump" value="../40/jump"/>
</imgdir>
<imgdir name="42">
<uol name="walk2" value="../41/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="swingTF" value="../40/swingTF"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="fly" value="../40/fly"/>
<uol name="jump" value="../40/jump"/>
</imgdir>
<imgdir name="43">
<uol name="walk1" value="../38/walk1"/>
<uol name="walk2" value="../41/walk2"/>
<uol name="stand1" value="../38/stand1"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT2" value="../40/swingT2"/>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="36" y="22"/>
<imgdir name="map">
<vector name="navel" x="-30" y="40"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="4" y="38"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="39" y="19"/>
<imgdir name="map">
<vector name="navel" x="45" y="-22"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="36" y="22"/>
<imgdir name="map">
<vector name="navel" x="-13" y="29"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="79">
<vector name="origin" x="19" y="39"/>
<imgdir name="map">
<vector name="navel" x="1" y="37"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="39" y="19"/>
<imgdir name="map">
<vector name="navel" x="20" y="-16"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="60" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="59" y="10"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="8" y="43"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="82" y="-3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="59" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="58" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="78" height="33">
<vector name="origin" x="76" y="20"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="64" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="38">
<vector name="origin" x="62" y="7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="72" height="44">
<vector name="origin" x="67" y="38"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon"/>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="66" height="57">
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<imgdir name="map">
<vector name="navel" x="4" y="-10"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon"/>
</imgdir>
</imgdir>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="jump" value="../40/jump"/>
<uol name="fly" value="../40/fly"/>
</imgdir>
<imgdir name="44">
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<uol name="walk2" value="../43/walk2"/>
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<uol name="stand2" value="../43/stand2"/>
<uol name="alert" value="../43/alert"/>
<uol name="swingT2" value="../43/swingT2"/>
<uol name="swingP1" value="../43/swingP1"/>
<uol name="swingP2" value="../43/swingP2"/>
<uol name="swingPF" value="../43/swingPF"/>
<uol name="stabT1" value="../43/stabT1"/>
<uol name="stabT2" value="../43/stabT2"/>
<uol name="stabTF" value="../43/stabTF"/>
<uol name="proneStab" value="../43/proneStab"/>
<uol name="prone" value="../43/prone"/>
<uol name="fly" value="../43/fly"/>
<uol name="jump" value="../43/jump"/>
</imgdir>
</imgdir>