356 lines
11 KiB
XML
356 lines
11 KiB
XML
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<imgdir name="swingO1">
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<imgdir name="0">
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<imgdir name="2">
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<imgdir name="swingO2">
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<imgdir name="1">
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<imgdir name="2">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<canvas name="weapon" width="45" height="34">
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<imgdir name="map">
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<string name="z" value="weapon"/>
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<vector name="navel" x="20" y="3"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</imgdir>
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<imgdir name="2">
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<imgdir name="map">
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<vector name="navel" x="7" y="1"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingOF">
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<imgdir name="0">
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<canvas name="weapon" width="38" height="40">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="1">
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<canvas name="weapon" width="45" height="35">
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<imgdir name="map">
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</imgdir>
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</imgdir>
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<imgdir name="2">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<imgdir name="map">
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</canvas>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<imgdir name="1">
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<imgdir name="1">
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<vector name="origin" x="35" y="8"/>
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<imgdir name="map">
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<vector name="navel" x="-7" y="1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="40" height="34">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="2">
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<canvas name="weapon" width="45" height="35">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="45" height="24">
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<imgdir name="map">
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<vector name="navel" x="9" y="2"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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<imgdir name="1">
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<canvas name="weapon" width="45" height="24">
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<imgdir name="map">
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="heal">
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<imgdir name="0">
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</imgdir>
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<imgdir name="1">
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../../swingO2/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="34" height="45">
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<imgdir name="map">
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</imgdir>
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</canvas>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="34" height="45">
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<vector name="origin" x="9" y="31"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="8"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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