sweetgum83/wz/Character.wz/Weapon/01702033.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702033.img">
<imgdir name="info">
<canvas name="icon" width="33" height="33">
<vector name="origin" x="1" y="33"/>
</canvas>
<canvas name="iconRaw" width="33" height="33">
<vector name="origin" x="1" y="33"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="37">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="11" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="10" y="18"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="11" y="9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="72" height="28">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="15" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="72" height="28">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="11" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="56" height="63">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="19" y="33"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="63">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="18" y="32"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="56" height="63">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="19" y="31"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="30" y="7"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="72" height="28">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="28" y="5"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="68">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-20" y="52"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="63" height="56">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="32" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="68">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="42"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="72">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-20" y="30"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="34" height="68">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-21" y="43"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="45" y="12"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="24" y="11"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="48" y="25"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="28"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="68" height="34">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="45" y="23"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="1" y="23"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="15" y="23"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="4" y="26"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="71">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="21" y="28"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="50" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="71" height="25">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="65" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="63" height="56">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="12" y="35"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="63" height="56">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="34"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="38">
<uol name="walk1" value="../37/walk1"/>
<uol name="stand1" value="../37/stand1"/>
<uol name="alert" value="../37/alert"/>
<uol name="swingO1" value="../37/swingO1"/>
<uol name="swingO2" value="../37/swingO2"/>
<uol name="swingO3" value="../37/swingO3"/>
<uol name="stabO1" value="../37/stabO1"/>
<uol name="stabO2" value="../37/stabO2"/>
<uol name="shoot1" value="../37/shoot1"/>
<uol name="shootF" value="../37/shootF"/>
<uol name="proneStab" value="../37/proneStab"/>
<uol name="prone" value="../37/prone"/>
<uol name="heal" value="../37/heal"/>
<uol name="fly" value="../37/fly"/>
<uol name="jump" value="../37/jump"/>
</imgdir>
</imgdir>