358 lines
12 KiB
XML
358 lines
12 KiB
XML
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<canvas name="weapon" width="71" height="25">
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<imgdir name="1">
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="71" height="25">
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<imgdir name="map">
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</imgdir>
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</canvas>
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<imgdir name="1">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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</imgdir>
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</canvas>
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</imgdir>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="71">
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<imgdir name="map">
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="25" height="71">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../1/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="25" height="71">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<imgdir name="map">
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<vector name="hand" x="21" y="28"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../1/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="71" height="25">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="50" y="12"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="71" height="25">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="65" y="12"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="heal">
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<imgdir name="0">
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<uol name="weapon" value="../../alert/1/weapon"/>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../../swingO2/1/weapon"/>
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</imgdir>
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<imgdir name="2">
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="63" height="56">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="11" y="34"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="38">
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<uol name="walk1" value="../37/walk1"/>
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<uol name="stand1" value="../37/stand1"/>
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<uol name="alert" value="../37/alert"/>
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<uol name="swingO1" value="../37/swingO1"/>
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<uol name="swingO2" value="../37/swingO2"/>
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<uol name="swingO3" value="../37/swingO3"/>
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<uol name="stabO1" value="../37/stabO1"/>
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<uol name="stabO2" value="../37/stabO2"/>
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<uol name="shoot1" value="../37/shoot1"/>
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<uol name="shootF" value="../37/shootF"/>
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<uol name="proneStab" value="../37/proneStab"/>
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<uol name="prone" value="../37/prone"/>
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<uol name="heal" value="../37/heal"/>
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<uol name="fly" value="../37/fly"/>
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<uol name="jump" value="../37/jump"/>
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</imgdir>
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</imgdir>
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