407 lines
13 KiB
XML
407 lines
13 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="01702030.img">
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<imgdir name="info">
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<vector name="origin" x="0" y="33"/>
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</canvas>
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<canvas name="iconRaw" width="33" height="33">
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<vector name="origin" x="0" y="33"/>
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</canvas>
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<string name="islot" value="Wp"/>
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<string name="vslot" value="Wp"/>
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<int name="reqJob" value="0"/>
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<int name="reqLevel" value="0"/>
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<int name="reqSTR" value="0"/>
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<int name="reqDEX" value="0"/>
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<int name="reqINT" value="0"/>
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<int name="reqLUK" value="0"/>
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<int name="cash" value="1"/>
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</imgdir>
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<imgdir name="30">
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="18" y="2"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="59" height="21">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="17" y="8"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="59" height="21">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="18" y="1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="59" height="21">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="17" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="59" height="21">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="21" y="4"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="59" height="21">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="20" y="3"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="59" height="21">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="21" y="2"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="7" y="4"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="59" height="21">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="13" y="2"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="43" height="44">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-18" y="47"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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<canvas name="weapon" width="43" height="44">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="17" y="41"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="21" height="59">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="16" y="47"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="21" height="59">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-23" y="11"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<canvas name="weapon" width="21" height="59">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-24" y="49"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="60" height="9">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="50" y="2"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="48" height="8">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-1" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingOF">
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<imgdir name="0">
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<canvas name="weapon" width="21" height="59">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-23" y="19"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="43" height="44">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="5" y="44"/>
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</imgdir>
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<string name="z" value="backWeapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="58" height="18">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="9" y="20"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="58" height="18">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-17" y="23"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="17" y="1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="60" height="9">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="57" y="7"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="60" height="9">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="21" y="10"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="54" y="9"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="24" y="5"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="20" y="2"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="59" y="10"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="48" y="7"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="60" height="17">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="63" y="7"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="heal">
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<imgdir name="0">
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<uol name="weapon" value="../../alert/1/weapon"/>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../../swingO2/1/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../../swingO2/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="21" height="59">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-9" y="46"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="21" height="59">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-10" y="45"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="31">
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<uol name="walk1" value="../30/walk1"/>
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<uol name="stand1" value="../30/stand1"/>
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<uol name="alert" value="../30/alert"/>
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<uol name="swingO1" value="../30/swingO1"/>
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<uol name="swingO2" value="../30/swingO2"/>
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<uol name="swingO3" value="../30/swingO3"/>
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<uol name="swingOF" value="../30/swingOF"/>
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<uol name="stabO1" value="../30/stabO1"/>
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<uol name="stabO2" value="../30/stabO2"/>
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<uol name="stabOF" value="../30/stabOF"/>
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<uol name="proneStab" value="../30/proneStab"/>
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<uol name="prone" value="../30/prone"/>
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<uol name="heal" value="../30/heal"/>
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<uol name="fly" value="../30/fly"/>
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<uol name="jump" value="../30/jump"/>
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</imgdir>
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<imgdir name="32">
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<uol name="walk1" value="../30/walk1"/>
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||
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<uol name="stand1" value="../30/stand1"/>
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||
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<uol name="alert" value="../30/alert"/>
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||
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<uol name="swingO1" value="../30/swingO1"/>
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||
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<uol name="swingO2" value="../30/swingO2"/>
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<uol name="swingO3" value="../30/swingO3"/>
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<uol name="swingOF" value="../30/swingOF"/>
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<uol name="stabO1" value="../30/stabO1"/>
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<uol name="stabO2" value="../30/stabO2"/>
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<uol name="stabOF" value="../30/stabOF"/>
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<uol name="proneStab" value="../30/proneStab"/>
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<uol name="prone" value="../30/prone"/>
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<uol name="heal" value="../30/heal"/>
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||
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<uol name="fly" value="../30/fly"/>
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||
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<uol name="jump" value="../30/jump"/>
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</imgdir>
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||
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<imgdir name="33">
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<uol name="walk1" value="../30/walk1"/>
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<uol name="stand1" value="../30/stand1"/>
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<uol name="alert" value="../30/alert"/>
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||
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<uol name="swingO1" value="../30/swingO1"/>
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||
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<uol name="swingO2" value="../30/swingO2"/>
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||
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<uol name="swingO3" value="../30/swingO3"/>
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||
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<uol name="swingOF" value="../30/swingOF"/>
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||
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<uol name="stabO1" value="../30/stabO1"/>
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||
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<uol name="stabO2" value="../30/stabO2"/>
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||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|