sweetgum83/wz/Character.wz/Weapon/01482003.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01482003.img">
<imgdir name="info">
<canvas name="icon" width="26" height="29">
<vector name="origin" x="-4" y="29"/>
</canvas>
<canvas name="iconRaw" width="25" height="25">
<vector name="origin" x="-4" y="29"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="16"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="8"/>
<string name="afterImage" value="knuckle"/>
<string name="sfx" value="knuckle"/>
<int name="reqLevel" value="25"/>
<int name="reqSTR" value="45"/>
<int name="reqDEX" value="25"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPAD" value="30"/>
<int name="tuc" value="7"/>
<int name="price" value="10000"/>
<int name="attackSpeed" value="6"/>
<int name="cash" value="0"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="14" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="14">
<vector name="origin" x="9" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="2" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="14" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="16" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-8" y="2"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weaponOverBody" width="10" height="7">
<vector name="origin" x="11" y="-5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="10" height="7">
<vector name="origin" x="12" y="-4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="11" height="7">
<vector name="origin" x="14" y="-5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-6" y="-5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weaponOverGlove" width="18" height="18">
<vector name="origin" x="12" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="18" height="18">
<vector name="origin" x="12" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverGlove" width="18" height="18">
<vector name="origin" x="12" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weaponOverBody" width="4" height="6">
<vector name="origin" x="-12" y="2"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponArmOverHair" width="14" height="7">
<vector name="origin" x="14" y="2"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="-15" y="27"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weaponOverBody" width="8" height="13">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weapon" width="14" height="7">
<vector name="origin" x="24" y="20"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="11" height="11">
<vector name="origin" x="28" y="18"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="-15" y="3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
<canvas name="weaponOverBody" width="12" height="8">
<vector name="origin" x="21" y="14"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weaponOverBody" width="8" height="8">
<vector name="origin" x="28" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="-16" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="7" height="14">
<vector name="origin" x="24" y="10"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weaponOverBody" width="14" height="7">
<vector name="origin" x="17" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
<canvas name="weaponOverGlove" width="11" height="11">
<vector name="origin" x="-15" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="12" height="5">
<vector name="origin" x="19" y="-7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
<canvas name="weaponOverBody" width="9" height="9">
<vector name="origin" x="-14" y="21"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="-6" y="30"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="-16" y="33"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="26" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="22" y="28"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="23" y="-8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="1">
<canvas name="weaponOverArm" width="7" height="14">
<vector name="origin" x="20" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
<canvas name="weaponOverBody" width="11" height="11">
<vector name="origin" x="24" y="16"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="15">
<vector name="origin" x="-2" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weaponOverBody" width="11" height="11">
<vector name="origin" x="-9" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="-4" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="15">
<vector name="origin" x="-2" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weaponOverArm" width="14" height="9">
<vector name="origin" x="6" y="30"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="-15" y="35"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="11" height="11">
<vector name="origin" x="27" y="15"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="22" y="29"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="23" y="-7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="24" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverArm" width="7" height="14">
<vector name="origin" x="24" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="17" height="15">
<vector name="origin" x="-2" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="14" height="7">
<vector name="origin" x="-14" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverGlove" width="14" height="9">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="14" height="7">
<vector name="origin" x="-13" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverGlove" width="14" height="9">
<vector name="origin" x="23" y="3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="14" height="9">
<vector name="origin" x="11" y="29"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="11" height="11">
<vector name="origin" x="-11" y="35"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weaponOverArm" width="11" height="11">
<vector name="origin" x="25" y="-6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="14" height="7">
<vector name="origin" x="-7" y="-1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="26" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="9" height="6">
<vector name="origin" x="33" y="12"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weaponOverBody" width="9" height="6">
<vector name="origin" x="28" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponArmOverHair" width="13" height="10">
<vector name="origin" x="-5" y="16"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="9" height="7">
<vector name="origin" x="30" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="-2" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="0" y="3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="7" height="14">
<vector name="origin" x="36" y="15"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="14" height="7">
<vector name="origin" x="-4" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponArmOverHair" width="9" height="6">
<vector name="origin" x="34" y="11"/>
<imgdir name="map">
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