sweetgum83/wz/Character.wz/Weapon/01472067.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01472067.img">
<imgdir name="info">
<canvas name="icon" width="29" height="30">
<vector name="origin" x="-4" y="29"/>
</canvas>
<canvas name="iconRaw" width="29" height="27">
<vector name="origin" x="-6" y="29"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<string name="afterImage" value="swordOL"/>
<string name="sfx" value="tGlove"/>
<int name="reqJob" value="8"/>
<int name="reqLevel" value="80"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="7"/>
<int name="reqSTR" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqDEX" value="120"/>
<int name="reqLUK" value="230"/>
<int name="incPAD" value="42"/>
<int name="incPDD" value="3"/>
<int name="incEVA" value="14"/>
<int name="attackSpeed" value="3"/>
<int name="price" value="1"/>
<int name="tuc" value="7"/>
<int name="cash" value="0"/>
<int name="notSale" value="1"/>
<int name="incDEX" value="3"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
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</imgdir>
<imgdir name="5">
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</imgdir>
<imgdir name="6">
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</imgdir>
<imgdir name="7">
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</imgdir>
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</imgdir>
<imgdir name="9">
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</imgdir>
<imgdir name="10">
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</imgdir>
<imgdir name="11">
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</imgdir>
<imgdir name="12">
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</imgdir>
<imgdir name="13">
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</imgdir>
<imgdir name="14">
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</imgdir>
<imgdir name="15">
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</imgdir>
<imgdir name="16">
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</imgdir>
<imgdir name="17">
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</imgdir>
<imgdir name="18">
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</imgdir>
<imgdir name="19">
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</imgdir>
<imgdir name="20">
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</imgdir>
<imgdir name="21">
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</imgdir>
<imgdir name="22">
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</imgdir>
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</imgdir>
<imgdir name="24">
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</imgdir>
<imgdir name="25">
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</imgdir>
<imgdir name="26">
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</imgdir>
<imgdir name="27">
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</imgdir>
<imgdir name="28">
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<imgdir name="29">
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</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="43" y="-114"/>
<imgdir name="map">
<vector name="hand" x="-35" y="127"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="23">
<vector name="origin" x="66" y="-115"/>
<imgdir name="map">
<vector name="hand" x="-58" y="130"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="25" height="23">
<vector name="origin" x="12" y="11"/>
<imgdir name="map">
<vector name="hand" x="-1" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="45" y="118"/>
<imgdir name="map">
<vector name="hand" x="-36" y="-106"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="23" height="23">
<vector name="origin" x="29" y="-119"/>
<imgdir name="map">
<vector name="hand" x="-19" y="133"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="23">
<vector name="origin" x="25" y="-106"/>
<imgdir name="map">
<vector name="hand" x="-16" y="119"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="23">
<vector name="origin" x="40" y="-96"/>
<imgdir name="map">
<vector name="hand" x="-30" y="108"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weapon" width="20" height="22">
<vector name="origin" x="71" y="-100"/>
<imgdir name="map">
<vector name="navel" x="-56" y="113"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="23">
<vector name="origin" x="11" y="11"/>
<imgdir name="map">
<vector name="navel" x="-17" y="19"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="0">
<canvas name="weapon" width="22" height="20">
<vector name="origin" x="74" y="-104"/>
<imgdir name="map">
<vector name="navel" x="-56" y="115"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="21" height="23">
<vector name="origin" x="83" y="-82"/>
<imgdir name="map">
<vector name="navel" x="-57" y="107"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="50" y="-91"/>
<imgdir name="map">
<vector name="navel" x="-20" y="108"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="23">
<vector name="origin" x="9" y="-93"/>
<imgdir name="map">
<vector name="navel" x="-14" y="106"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="23" height="21">
<vector name="origin" x="11" y="10"/>
<imgdir name="map">
<vector name="navel" x="-17" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="11" y="11"/>
<imgdir name="map">
<vector name="navel" x="17" y="2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="25" height="23">
<vector name="origin" x="12" y="11"/>
<imgdir name="map">
<vector name="navel" x="-17" y="10"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="23" height="24">
<vector name="origin" x="11" y="12"/>
<imgdir name="map">
<vector name="navel" x="-14" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="19">
<vector name="origin" x="9" y="9"/>
<imgdir name="map">
<vector name="navel" x="16" y="9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="24">
<vector name="origin" x="11" y="12"/>
<imgdir name="map">
<vector name="navel" x="8" y="19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="48" y="-114"/>
<imgdir name="map">
<vector name="navel" x="-54" y="125"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="19">
<vector name="origin" x="11" y="9"/>
<imgdir name="map">
<vector name="navel" x="23" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="23" height="21">
<vector name="origin" x="11" y="10"/>
<imgdir name="map">
<vector name="navel" x="-13" y="10"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="19">
<vector name="origin" x="11" y="9"/>
<imgdir name="map">
<vector name="navel" x="21" y="6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="11" y="11"/>
<imgdir name="map">
<vector name="navel" x="-10" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="23">
<vector name="origin" x="12" y="11"/>
<imgdir name="map">
<vector name="navel" x="-10" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="11" y="11"/>
<imgdir name="map">
<vector name="navel" x="25" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="22" height="22">
<vector name="origin" x="11" y="11"/>
<imgdir name="map">
<vector name="navel" x="7" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="21">
<vector name="origin" x="11" y="10"/>
<imgdir name="map">
<vector name="navel" x="22" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="21" height="23">
<vector name="origin" x="62" y="-92"/>
<imgdir name="map">
<vector name="navel" x="-56" y="112"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="21" height="23">
<vector name="origin" x="10" y="11"/>
<imgdir name="map">
<vector name="navel" x="-5" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>