354 lines
10 KiB
XML
354 lines
10 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="01462055.img">
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<imgdir name="info">
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<canvas name="icon" width="33" height="33">
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<vector name="origin" x="0" y="32"/>
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</canvas>
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<canvas name="iconRaw" width="33" height="33">
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<vector name="origin" x="0" y="32"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<int name="walk" value="2"/>
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<int name="stand" value="2"/>
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<short name="attack" value="4"/>
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<string name="afterImage" value="crossBow"/>
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<string name="sfx" value="cBow"/>
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<int name="reqJob" value="4"/>
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<int name="reqLevel" value="80"/>
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<int name="reqSTR" value="80"/>
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<int name="reqINT" value="0"/>
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<int name="reqLUK" value="0"/>
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<int name="incPAD" value="90"/>
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<int name="incDEX" value="2"/>
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<int name="incMHP" value="50"/>
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<int name="knockback" value="55"/>
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<int name="attackSpeed" value="6"/>
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<int name="cash" value="0"/>
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<int name="price" value="1"/>
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<int name="tuc" value="7"/>
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<imgdir name="level">
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<imgdir name="info">
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<imgdir name="1">
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<int name="exp" value="10000"/>
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<int name="exp" value="10000"/>
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<imgdir name="19">
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<int name="exp" value="10000"/>
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<imgdir name="20">
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<int name="exp" value="10000"/>
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<imgdir name="21">
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<int name="exp" value="10000"/>
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<imgdir name="22">
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<int name="exp" value="10000"/>
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<imgdir name="23">
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<int name="exp" value="10000"/>
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<imgdir name="24">
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<int name="exp" value="10000"/>
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<imgdir name="25">
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<int name="exp" value="10000"/>
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<imgdir name="26">
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<int name="exp" value="10000"/>
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<imgdir name="27">
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<int name="exp" value="10000"/>
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<imgdir name="28">
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<int name="exp" value="10000"/>
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</imgdir>
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<imgdir name="29">
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<imgdir name="30">
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<int name="exp" value="10000"/>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="walk2">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="15" y="23"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="1"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="15" y="23"/>
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<imgdir name="map">
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<vector name="navel" x="-3" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="15" y="26"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand2">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="16" y="23"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="16" y="23"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="1"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="16" y="23"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="28">
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<vector name="origin" x="31" y="24"/>
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<imgdir name="map">
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<vector name="navel" x="-6" y="-4"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="35" height="28">
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<vector name="origin" x="30" y="23"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="-5"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="35" height="28">
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<vector name="origin" x="31" y="22"/>
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<imgdir name="map">
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<vector name="navel" x="-6" y="-6"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="49" height="13">
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<vector name="origin" x="4" y="10"/>
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<imgdir name="map">
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<vector name="navel" x="-9" y="23"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="28" height="35">
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<vector name="origin" x="1" y="33"/>
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<imgdir name="map">
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<vector name="navel" x="19" y="12"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="44" height="18">
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<vector name="origin" x="31" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="16" y="-12"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabT1">
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<imgdir name="0">
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<canvas name="weapon" width="44" height="18">
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<vector name="origin" x="38" y="8"/>
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<imgdir name="map">
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<vector name="navel" x="-20" y="2"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="44" height="18">
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<vector name="origin" x="41" y="6"/>
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<imgdir name="map">
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<vector name="navel" x="-17" y="1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="49" height="13">
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<vector name="origin" x="46" y="10"/>
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<imgdir name="map">
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<vector name="navel" x="3" y="4"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot2">
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<imgdir name="0">
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<canvas name="weapon" width="49" height="13">
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<vector name="origin" x="42" y="7"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="5"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="4">
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<canvas name="weapon" width="49" height="13">
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<vector name="origin" x="34" y="-1"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="13"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="49" height="13">
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<vector name="origin" x="39" y="4"/>
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<imgdir name="map">
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<vector name="navel" x="9" y="2"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="49" height="13">
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<vector name="origin" x="38" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="25" y="1"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="19" y="21"/>
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<imgdir name="map">
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<vector name="navel" x="-3" y="9"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="35">
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<vector name="origin" x="18" y="22"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="8"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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