sweetgum83/wz/Character.wz/Weapon/01302131.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01302131.img">
<imgdir name="info">
<canvas name="icon" width="36" height="37">
<vector name="origin" x="2" y="34"/>
</canvas>
<canvas name="iconRaw" width="36" height="37">
<vector name="origin" x="2" y="34"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="1"/>
<string name="afterImage" value="swordOL"/>
<string name="sfx" value="swordL"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="20"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPAD" value="31"/>
<int name="tuc" value="7"/>
<int name="price" value="1"/>
<int name="attackSpeed" value="4"/>
<int name="cash" value="0"/>
<int name="incSpeed" value="5"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="133" height="35">
<vector name="origin" x="43" y="9"/>
<imgdir name="map">
<vector name="hand" x="1" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="92" height="28">
<vector name="origin" x="46" y="11"/>
<imgdir name="map">
<vector name="hand" x="-2" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="130" height="41">
<vector name="origin" x="38" y="11"/>
<imgdir name="map">
<vector name="hand" x="3" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="69" height="33">
<vector name="origin" x="48" y="6"/>
<imgdir name="map">
<vector name="hand" x="-1" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="68" height="55">
<vector name="origin" x="42" y="33"/>
<imgdir name="map">
<vector name="hand" x="11" y="1"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="69" height="55">
<vector name="origin" x="42" y="34"/>
<imgdir name="map">
<vector name="hand" x="10" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="68" height="55">
<vector name="origin" x="41" y="32"/>
<imgdir name="map">
<vector name="hand" x="11" y="1"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="65" height="31">
<vector name="origin" x="28" y="14"/>
<imgdir name="map">
<vector name="navel" x="-4" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="52">
<vector name="origin" x="20" y="21"/>
<imgdir name="map">
<vector name="navel" x="4" y="-2"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="78">
<vector name="origin" x="68" y="31"/>
<imgdir name="map">
<vector name="navel" x="-23" y="41"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="45" height="66">
<vector name="origin" x="18" y="24"/>
<imgdir name="map">
<vector name="navel" x="11" y="34"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="70" height="67">
<vector name="origin" x="16" y="24"/>
<imgdir name="map">
<vector name="navel" x="14" y="35"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="63">
<vector name="origin" x="78" y="20"/>
<imgdir name="map">
<vector name="navel" x="-26" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="44" height="69">
<vector name="origin" x="18" y="24"/>
<imgdir name="map">
<vector name="navel" x="-26" y="33"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="63" height="73">
<vector name="origin" x="22" y="52"/>
<imgdir name="map">
<vector name="navel" x="39" y="2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="104" height="45">
<vector name="origin" x="53" y="26"/>
<imgdir name="map">
<vector name="navel" x="-5" y="1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="66" height="52">
<vector name="origin" x="59" y="14"/>
<imgdir name="map">
<vector name="navel" x="-27" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="75" height="67">
<vector name="origin" x="26" y="47"/>
<imgdir name="map">
<vector name="navel" x="0" y="20"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="68" height="65">
<vector name="origin" x="13" y="32"/>
<imgdir name="map">
<vector name="navel" x="1" y="33"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="66" height="71">
<vector name="origin" x="21" y="34"/>
<imgdir name="map">
<vector name="navel" x="-23" y="20"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="65" height="32">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="navel" x="7" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="91" height="43">
<vector name="origin" x="45" y="23"/>
<imgdir name="map">
<vector name="navel" x="46" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="48" height="67">
<vector name="origin" x="-10" y="49"/>
<imgdir name="map">
<vector name="navel" x="10" y="11"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="41">
<vector name="origin" x="33" y="23"/>
<imgdir name="map">
<vector name="navel" x="44" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="69" height="30">
<vector name="origin" x="28" y="10"/>
<imgdir name="map">
<vector name="navel" x="15" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="43">
<vector name="origin" x="39" y="15"/>
<imgdir name="map">
<vector name="navel" x="11" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="82" height="37">
<vector name="origin" x="24" y="16"/>
<imgdir name="map">
<vector name="navel" x="50" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="70" height="29">
<vector name="origin" x="19" y="17"/>
<imgdir name="map">
<vector name="navel" x="39" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="76" height="29">
<vector name="origin" x="26" y="14"/>
<imgdir name="map">
<vector name="navel" x="54" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="70" height="53">
<vector name="origin" x="29" y="13"/>
<imgdir name="map">
<vector name="navel" x="-10" y="28"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="70" height="55">
<vector name="origin" x="30" y="14"/>
<imgdir name="map">
<vector name="navel" x="-11" y="27"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>