472 lines
14 KiB
XML
472 lines
14 KiB
XML
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<canvas name="iconRaw" width="32" height="31">
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<vector name="origin" x="0" y="31"/>
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</canvas>
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<string name="islot" value="Wp"/>
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<string name="vslot" value="Wp"/>
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<int name="walk" value="1"/>
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<int name="stand" value="1"/>
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<short name="attack" value="1"/>
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<int name="tuc" value="7"/>
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<int name="price" value="1"/>
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<int name="attackSpeed" value="4"/>
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<int name="cash" value="0"/>
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<int name="tradeBlock" value="1"/>
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<int name="exp" value="10000"/>
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<imgdir name="28">
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<int name="exp" value="10000"/>
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<imgdir name="29">
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<imgdir name="30">
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<int name="exp" value="10000"/>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="17">
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<vector name="origin" x="10" y="1"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="21" height="19">
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<vector name="origin" x="14" y="4"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="20" height="17">
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<vector name="origin" x="10" y="2"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="21" height="19">
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<vector name="origin" x="8" y="3"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="17">
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<vector name="origin" x="10" y="1"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="21" height="19">
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<vector name="origin" x="16" y="4"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="21" height="19">
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<vector name="origin" x="15" y="3"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="21" height="19">
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<vector name="origin" x="16" y="2"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="9">
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<vector name="origin" x="12" y="6"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="21" height="12">
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<vector name="origin" x="19" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="20" height="20">
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<vector name="origin" x="-16" y="39"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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<canvas name="weapon" width="21" height="20">
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<vector name="origin" x="37" y="31"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="21" height="20">
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<vector name="origin" x="40" y="27"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="20" height="20">
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<vector name="origin" x="11" y="-2"/>
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<imgdir name="map">
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<vector name="navel" x="-26" y="3"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="20">
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<vector name="origin" x="-17" y="29"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="17" height="18">
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<vector name="origin" x="36" y="12"/>
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<imgdir name="map">
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<vector name="navel" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="20" height="20">
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<vector name="origin" x="13" y="8"/>
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<imgdir name="map">
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<vector name="navel" x="-7" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingOF">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="20">
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<vector name="origin" x="11" y="-2"/>
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<imgdir name="map">
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<vector name="navel" x="-26" y="11"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="20" height="9">
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<vector name="origin" x="17" y="0"/>
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<imgdir name="map">
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<vector name="navel" x="-1" y="21"/>
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="21" height="12">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="22" height="9">
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<vector name="origin" x="5" y="-1"/>
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<imgdir name="map">
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<vector name="navel" x="-23" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="17">
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<vector name="origin" x="-12" y="2"/>
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<imgdir name="map">
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<vector name="navel" x="8" y="-4"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="17" height="18">
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<vector name="origin" x="-4" y="10"/>
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<imgdir name="map">
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<vector name="navel" x="47" y="7"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="17" height="18">
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<vector name="origin" x="-5" y="10"/>
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<imgdir name="map">
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<vector name="navel" x="11" y="10"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="17" height="18">
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<vector name="origin" x="-5" y="11"/>
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<imgdir name="map">
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<vector name="navel" x="45" y="5"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<canvas name="weapon" width="20" height="17">
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<vector name="origin" x="-12" y="1"/>
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<imgdir name="map">
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<vector name="navel" x="15" y="1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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||
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<canvas name="weapon" width="20" height="17">
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||
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<vector name="origin" x="-12" y="2"/>
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<imgdir name="map">
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||
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<vector name="navel" x="11" y="-3"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="17" height="18">
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||
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<vector name="origin" x="-5" y="10"/>
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||
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<imgdir name="map">
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||
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<vector name="navel" x="50" y="6"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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||
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</imgdir>
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||
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</imgdir>
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||
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<imgdir name="proneStab">
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||
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<imgdir name="0">
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<canvas name="weapon" width="17" height="18">
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||
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<vector name="origin" x="-13" y="8"/>
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||
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<imgdir name="map">
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||
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<vector name="navel" x="39" y="3"/>
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||
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</imgdir>
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||
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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||
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="17" height="18">
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<vector name="origin" x="-13" y="8"/>
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<imgdir name="map">
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||
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<vector name="navel" x="54" y="3"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="prone">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="heal">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../../swingO2/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../../swingO2/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="fly">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="21" height="19">
|
||
|
<vector name="origin" x="16" y="-25"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-12" y="36"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="21" height="19">
|
||
|
<vector name="origin" x="16" y="-25"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-12" y="36"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="21" height="19">
|
||
|
<vector name="origin" x="16" y="-25"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-13" y="35"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverHand"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|