sweetgum83/wz/Character.wz/Shield/01092025.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01092025.img">
<imgdir name="info">
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<vector name="origin" x="-2" y="34"/>
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<canvas name="iconRaw" width="29" height="34">
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</canvas>
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<string name="vslot" value="Si"/>
<int name="reqJob" value="1"/>
<int name="reqLevel" value="80"/>
<int name="reqSTR" value="250"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPDD" value="64"/>
<int name="incMDD" value="25"/>
<int name="tuc" value="7"/>
<int name="price" value="230000"/>
<int name="cash" value="0"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
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<imgdir name="2">
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</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
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<imgdir name="map">
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</imgdir>
<string name="z" value="shield"/>
</canvas>
</imgdir>
<imgdir name="1">
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</imgdir>
<imgdir name="2">
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</imgdir>
</imgdir>
<imgdir name="stand1">
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<imgdir name="map">
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</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
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</canvas>
</imgdir>
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<imgdir name="map">
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</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
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<imgdir name="map">
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</imgdir>
<string name="z" value="shieldOverHair"/>
</canvas>
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<imgdir name="map">
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</imgdir>
</imgdir>
<imgdir name="swingO1">
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</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
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</canvas>
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<string name="z" value="shieldBelowBody"/>
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<string name="z" value="shield"/>
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</imgdir>
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<string name="z" value="shieldBelowBody"/>
</canvas>
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<string name="z" value="shieldBelowBody"/>
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</imgdir>
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</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
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<imgdir name="map">
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</imgdir>
<string name="z" value="backShield"/>
</canvas>
</imgdir>
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<string name="z" value="shieldBelowBody"/>
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</canvas>
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<string name="z" value="shieldBelowBody"/>
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</imgdir>
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</canvas>
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<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
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<string name="z" value="shield"/>
</canvas>
</imgdir>
<imgdir name="1">
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<vector name="origin" x="10" y="6"/>
<imgdir name="map">
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<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
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<imgdir name="map">
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</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
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<vector name="origin" x="10" y="5"/>
<imgdir name="map">
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</imgdir>
<string name="z" value="shieldBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../0/shield"/>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="shield" value="../../proneStab/0/shield"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="shield" value="../../alert/1/shield"/>
</imgdir>
<imgdir name="1">
<uol name="shield" value="../../swingO2/1/shield"/>
</imgdir>
<imgdir name="2">
<uol name="shield" value="../../swingO2/0/shield"/>
</imgdir>
</imgdir>
<imgdir name="fly">
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</canvas>
</imgdir>
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</imgdir>
</imgdir>
<imgdir name="jump">
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</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
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</canvas>
</imgdir>
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</imgdir>
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</canvas>
</imgdir>
</imgdir>
</imgdir>