sweetgum83/wz/Mob.wz/9420535.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9420535.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="68"/>
<int name="maxHP" value="12000"/>
<int name="maxMP" value="180"/>
<int name="speed" value="20"/>
<int name="PADamage" value="230"/>
<int name="PDDamage" value="200"/>
<int name="MADamage" value="210"/>
<int name="MDDamage" value="220"/>
<int name="acc" value="160"/>
<int name="eva" value="27"/>
<int name="exp" value="270"/>
<int name="undead" value="0"/>
<int name="pushed" value="1000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="mobType" value="1"/>
</imgdir>
<imgdir name="move">
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<int name="delay" value="125"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="125"/>
</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-99" y="-196"/>
<vector name="rb" x="34" y="0"/>
</imgdir>
<imgdir name="hit">
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<int name="delay" value="120"/>
</canvas>
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</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="knockback" value="1"/>
<int name="jumpAttack" value="1"/>
<int name="attackAfter" value="1300"/>
</imgdir>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>