87 lines
2.2 KiB
JavaScript
87 lines
2.2 KiB
JavaScript
|
var KC_bfd;
|
||
|
var Plane_to_CBD;
|
||
|
var CBD_docked;
|
||
|
var CBD_bfd;
|
||
|
var Plane_to_KC;
|
||
|
var KC_docked;
|
||
|
|
||
|
//Time Setting is in millisecond
|
||
|
var closeTime = 4 * 60 * 1000; //The time to close the gate
|
||
|
var beginTime = 5 * 60 * 1000; //The time to begin the ride
|
||
|
var rideTime = 1 * 60 * 1000; //The time that require move to destination
|
||
|
|
||
|
function init() {
|
||
|
closeTime = em.getTransportationTime(closeTime);
|
||
|
beginTime = em.getTransportationTime(beginTime);
|
||
|
rideTime = em.getTransportationTime(rideTime);
|
||
|
|
||
|
KC_bfd = em.getChannelServer().getMapFactory().getMap(540010100);
|
||
|
CBD_bfd = em.getChannelServer().getMapFactory().getMap(540010001);
|
||
|
Plane_to_CBD = em.getChannelServer().getMapFactory().getMap(540010101);
|
||
|
Plane_to_KC = em.getChannelServer().getMapFactory().getMap(540010002);
|
||
|
CBD_docked = em.getChannelServer().getMapFactory().getMap(540010000);
|
||
|
KC_docked = em.getChannelServer().getMapFactory().getMap(103000000);
|
||
|
scheduleNew();
|
||
|
}
|
||
|
|
||
|
function scheduleNew() {
|
||
|
em.setProperty("docked", "true");
|
||
|
em.setProperty("entry", "true");
|
||
|
em.schedule("stopEntry", closeTime);
|
||
|
em.schedule("takeoff", beginTime);
|
||
|
}
|
||
|
|
||
|
function stopEntry() {
|
||
|
em.setProperty("entry", "false");
|
||
|
}
|
||
|
|
||
|
function takeoff() {
|
||
|
em.setProperty("docked", "false");
|
||
|
KC_bfd.warpEveryone(Plane_to_CBD.getId());
|
||
|
CBD_bfd.warpEveryone(Plane_to_KC.getId());
|
||
|
em.schedule("arrived", rideTime); //The time that require move to destination
|
||
|
}
|
||
|
|
||
|
function arrived() {
|
||
|
Plane_to_CBD.warpEveryone(CBD_docked.getId(), 0);
|
||
|
Plane_to_KC.warpEveryone(KC_docked.getId(), 7);
|
||
|
|
||
|
scheduleNew();
|
||
|
}
|
||
|
|
||
|
function cancelSchedule() {}
|
||
|
|
||
|
|
||
|
// ---------- FILLER FUNCTIONS ----------
|
||
|
|
||
|
function dispose() {}
|
||
|
|
||
|
function setup(eim, leaderid) {}
|
||
|
|
||
|
function monsterValue(eim, mobid) {return 0;}
|
||
|
|
||
|
function disbandParty(eim, player) {}
|
||
|
|
||
|
function playerDisconnected(eim, player) {}
|
||
|
|
||
|
function playerEntry(eim, player) {}
|
||
|
|
||
|
function monsterKilled(mob, eim) {}
|
||
|
|
||
|
function scheduledTimeout(eim) {}
|
||
|
|
||
|
function afterSetup(eim) {}
|
||
|
|
||
|
function changedLeader(eim, leader) {}
|
||
|
|
||
|
function playerExit(eim, player) {}
|
||
|
|
||
|
function leftParty(eim, player) {}
|
||
|
|
||
|
function clearPQ(eim) {}
|
||
|
|
||
|
function allMonstersDead(eim) {}
|
||
|
|
||
|
function playerUnregistered(eim, player) {}
|
||
|
|