sweetgum83/wz/Mob.wz/9400566.img.xml

205 lines
7.1 KiB
XML
Raw Permalink Normal View History

2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400566.img">
<imgdir name="info">
<int name="bodyAttack" value="0"/>
<int name="level" value="1"/>
<int name="maxHP" value="100000"/>
<int name="maxMP" value="5000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="666"/>
<int name="PDDamage" value="1900"/>
<int name="MADamage" value="666"/>
<int name="MDDamage" value="1900"/>
<int name="acc" value="999"/>
<int name="eva" value="1"/>
<int name="exp" value="0"/>
<int name="pushed" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="noFlip" value="1"/>
<int name="boss" value="1"/>
<imgdir name="selfDestruction">
<int name="action" value="1"/>
<int name="hp" value="99997"/>
</imgdir>
<int name="removeAfter" value="60"/>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="131" height="93">
<vector name="origin" x="65" y="92"/>
<vector name="head" x="0" y="-38"/>
<vector name="lt" x="-65" y="-92"/>
<vector name="rb" x="66" y="1"/>
<int name="z" value="0"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="190" height="135">
<vector name="origin" x="80" y="134"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-38"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="284" height="158">
<vector name="origin" x="141" y="144"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-38"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="271" height="134">
<vector name="origin" x="129" y="119"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-38"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="285" height="124">
<vector name="origin" x="136" y="113"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<int name="delay" value="2400"/>
<vector name="head" x="0" y="-18"/>
</canvas>
<canvas name="5" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="8" width="287" height="47">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="131" height="97">
<vector name="origin" x="65" y="94"/>
<vector name="head" x="0" y="-38"/>
<vector name="lt" x="-65" y="-92"/>
<vector name="rb" x="66" y="1"/>
<int name="z" value="0"/>
</canvas>
<canvas name="1" width="131" height="95">
<vector name="origin" x="65" y="93"/>
<vector name="head" x="0" y="-38"/>
<vector name="lt" x="-65" y="-92"/>
<vector name="rb" x="66" y="1"/>
<int name="z" value="0"/>
</canvas>
<canvas name="2" width="131" height="95">
<vector name="origin" x="65" y="93"/>
<vector name="head" x="0" y="-38"/>
<vector name="lt" x="-65" y="-92"/>
<vector name="rb" x="66" y="1"/>
<int name="z" value="0"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-800" y="-500"/>
<vector name="rb" x="800" y="500"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="60" height="53">
<vector name="origin" x="30" y="26"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="62" height="52">
<vector name="origin" x="31" y="25"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="63" height="52">
<vector name="origin" x="31" y="26"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="3" width="64" height="51">
<vector name="origin" x="33" y="26"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="4" width="61" height="47">
<vector name="origin" x="32" y="29"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="5" width="53" height="44">
<vector name="origin" x="31" y="32"/>
<int name="delay" value="70"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="0"/>
<int name="attackAfter" value="30"/>
<int name="knockback" value="1"/>
<int name="tremble" value="1"/>
<int name="PADamage" value="666"/>
</imgdir>
<canvas name="0" width="190" height="135">
<vector name="origin" x="80" y="134"/>
<vector name="head" x="0" y="-38"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="284" height="158">
<vector name="origin" x="141" y="144"/>
<vector name="head" x="0" y="-38"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="271" height="134">
<vector name="origin" x="129" y="119"/>
<vector name="head" x="0" y="-38"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="285" height="124">
<vector name="origin" x="136" y="113"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="delay" value="2400"/>
<vector name="head" x="0" y="-18"/>
</canvas>
<canvas name="5" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="287" height="48">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="8" width="287" height="47">
<vector name="origin" x="138" y="42"/>
<int name="z" value="0"/>
<vector name="head" x="0" y="-18"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
</imgdir>