sweetgum83/wz/Mob.wz/9400007.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400007.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="45"/>
<int name="maxHP" value="2900"/>
<int name="maxMP" value="170"/>
<int name="speed" value="20"/>
<int name="PADamage" value="150"/>
<int name="PDDamage" value="100"/>
<int name="MADamage" value="225"/>
<int name="MDDamage" value="225"/>
<int name="acc" value="100"/>
<int name="eva" value="28"/>
<int name="exp" value="120"/>
<int name="undead" value="0"/>
<int name="pushed" value="100"/>
<int name="mpRecovery" value="5"/>
<string name="elemAttr" value="S3F2"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="110"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="123"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="106" height="84">
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<vector name="lt" x="-53" y="-100"/>
<vector name="rb" x="53" y="-16"/>
<vector name="head" x="-9" y="-87"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="1" width="106" height="83">
<vector name="origin" x="53" y="102"/>
<vector name="lt" x="-53" y="-102"/>
<vector name="rb" x="53" y="-19"/>
<vector name="head" x="-9" y="-89"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="2" width="106" height="81">
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<vector name="head" x="-9" y="-92"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="3" width="106" height="83">
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<vector name="rb" x="53" y="-23"/>
<vector name="head" x="-9" y="-94"/>
<int name="delay" value="110"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
<canvas name="1" width="106" height="86">
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</canvas>
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<vector name="lt" x="-53" y="-104"/>
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</canvas>
<canvas name="3" width="106" height="86">
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<vector name="rb" x="53" y="-20"/>
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<int name="delay" value="110"/>
</canvas>
<canvas name="4" width="106" height="85">
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</canvas>
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</canvas>
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</canvas>
<canvas name="7" width="106" height="86">
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<vector name="rb" x="53" y="-16"/>
<vector name="head" x="2" y="-88"/>
<int name="delay" value="110"/>
</canvas>
</imgdir>
<imgdir name="skill1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="9" width="121" height="90">
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</canvas>
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</canvas>
<canvas name="11" width="121" height="92">
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<int name="delay" value="75"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="104" height="95">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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<int name="delay" value="120"/>
</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>