sweetgum83/wz/Mob.wz/9303011.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9303011.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="51"/>
<int name="maxHP" value="5000"/>
<int name="maxMP" value="100"/>
<int name="speed" value="-60"/>
<int name="PADamage" value="20"/>
<int name="PDDamage" value="0"/>
<int name="MADamage" value="20"/>
<int name="MDDamage" value="0"/>
<int name="acc" value="12"/>
<int name="eva" value="0"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="firstAttack" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="100"/>
<int name="action" value="1"/>
<int name="level" value="4"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="212" height="145">
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<vector name="rb" x="47" y="0"/>
<int name="delay" value="110"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<vector name="head" x="-46" y="-120"/>
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<int name="delay" value="110"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-250" y="-200"/>
<vector name="rb" x="0" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="78" height="75">
<vector name="origin" x="39" y="61"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="66" height="63">
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</canvas>
<canvas name="2" width="99" height="107">
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<int name="delay" value="120"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="magic" value="1"/>
<int name="attackAfter" value="990"/>
</imgdir>
<canvas name="0" width="218" height="144">
<vector name="origin" x="121" y="144"/>
<vector name="lt" x="-97" y="-144"/>
<vector name="head" x="-45" y="-122"/>
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</canvas>
<canvas name="1" width="216" height="153">
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</canvas>
<canvas name="2" width="213" height="160">
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</canvas>
<canvas name="3" width="210" height="163">
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</canvas>
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</canvas>
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</canvas>
<canvas name="12" width="335" height="153">
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</canvas>
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</canvas>
<canvas name="14" width="313" height="140">
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</canvas>
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</canvas>
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</canvas>
<canvas name="19" width="218" height="144">
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</canvas>
<uol name="20" value="../stand/0"/>
<uol name="21" value="../stand/1"/>
<uol name="22" value="../stand/2"/>
<uol name="23" value="../stand/3"/>
<uol name="24" value="../stand/4"/>
<uol name="25" value="../stand/5"/>
</imgdir>
<imgdir name="skill1">
<uol name="0" value="../stand/0"/>
<uol name="1" value="../stand/1"/>
<uol name="2" value="../stand/2"/>
<uol name="3" value="../stand/3"/>
<uol name="4" value="../stand/4"/>
<uol name="5" value="../stand/5"/>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="231" height="172">
<vector name="origin" x="121" y="172"/>
<vector name="lt" x="-90" y="-152"/>
<vector name="head" x="-34" y="-130"/>
<vector name="rb" x="60" y="0"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="231" height="172">
<vector name="origin" x="121" y="172"/>
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<int name="delay" value="160"/>
</canvas>
<canvas name="1" width="217" height="154">
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<int name="delay" value="160"/>
</canvas>
<canvas name="2" width="214" height="144">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>