sweetgum83/wz/Mob.wz/9300032.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300032.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="100"/>
<int name="maxHP" value="900000"/>
<int name="maxMP" value="80000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="610"/>
<int name="PDDamage" value="950"/>
<int name="MADamage" value="610"/>
<int name="MDDamage" value="920"/>
<int name="acc" value="210"/>
<int name="eva" value="14"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="9999"/>
<int name="hpRecovery" value="1000"/>
<int name="mpRecovery" value="5000"/>
<string name="elemAttr" value="I2F2L2H2S2"/>
<int name="firstAttack" value="1"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="noFlip" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="200"/>
<int name="action" value="1"/>
<int name="level" value="47"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="120"/>
<int name="action" value="2"/>
<int name="level" value="7"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="stand">
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</canvas>
</imgdir>
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</canvas>
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</imgdir>