sweetgum83/wz/Mob.wz/9001013.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9001013.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="80"/>
<int name="maxHP" value="150000"/>
<int name="maxMP" value="345"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="350"/>
<int name="PDDamage" value="550"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="115"/>
<int name="acc" value="150"/>
<int name="eva" value="15"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="1500"/>
<int name="fs" value="10"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="hpTagColor" value="1"/>
<int name="hpTagBgcolor" value="5"/>
<int name="HPgaugeHide" value="1"/>
<int name="mobType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="127"/>
<int name="action" value="1"/>
<int name="level" value="6"/>
<int name="effectAfter" value="480"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
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</imgdir>
<imgdir name="hit">
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</canvas>
<int name="attach" value="1"/>
</imgdir>
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<int name="PADamage" value="370"/>
</imgdir>
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</canvas>
<uol name="17" value="../stand/1"/>
<uol name="18" value="../stand/2"/>
<uol name="19" value="../stand/3"/>
<uol name="20" value="../stand/4"/>
<uol name="21" value="../stand/5"/>
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<uol name="23" value="../stand/2"/>
<uol name="24" value="../stand/3"/>
<uol name="25" value="../stand/4"/>
<uol name="26" value="../stand/5"/>
</imgdir>
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</imgdir>