sweetgum83/wz/Mob.wz/7130004.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="7130004.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="78"/>
<int name="maxHP" value="20000"/>
<int name="maxMP" value="100"/>
<int name="speed" value="-10"/>
<int name="PADamage" value="330"/>
<int name="PDDamage" value="600"/>
<int name="MADamage" value="365"/>
<int name="MDDamage" value="450"/>
<int name="acc" value="145"/>
<int name="eva" value="30"/>
<int name="exp" value="400"/>
<int name="undead" value="0"/>
<int name="pushed" value="2000"/>
<string name="elemAttr" value="F3S3"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="chaseSpeed" value="10"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="100"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="390"/>
</imgdir>
</imgdir>
<int name="mobType" value="5"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="97" height="103">
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<int name="delay" value="140"/>
<vector name="lt" x="-40" y="-80"/>
<vector name="rb" x="48" y="0"/>
<vector name="head" x="0" y="-91"/>
</canvas>
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<vector name="lt" x="-42" y="-88"/>
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<vector name="head" x="0" y="-97"/>
</canvas>
<canvas name="2" width="90" height="108">
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</canvas>
<canvas name="3" width="97" height="103">
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</canvas>
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</canvas>
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<vector name="rb" x="40" y="-4"/>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<vector name="rb" x="36" y="0"/>
<vector name="head" x="-1" y="-88"/>
<int name="delay" value="130"/>
</canvas>
</imgdir>
<imgdir name="chase">
<canvas name="0" width="89" height="96">
<vector name="origin" x="47" y="96"/>
<int name="delay" value="100"/>
<vector name="lt" x="-42" y="-78"/>
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</canvas>
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</canvas>
<canvas name="2" width="82" height="99">
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</canvas>
<canvas name="3" width="82" height="99">
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<vector name="head" x="0" y="-113"/>
</canvas>
<canvas name="4" width="90" height="100">
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<vector name="rb" x="43" y="-24"/>
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</canvas>
<canvas name="5" width="90" height="101">
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<vector name="lt" x="-41" y="-100"/>
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</canvas>
</imgdir>
<imgdir name="jump">
<canvas name="0" width="82" height="99">
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<vector name="rb" x="40" y="-1"/>
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</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-47" y="-47"/>
<int name="r" value="250"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="105">
<vector name="origin" x="50" y="96"/>
<int name="delay" value="130"/>
<int name="z" value="0"/>
</canvas>
<canvas name="1" width="80" height="77">
<vector name="origin" x="36" y="76"/>
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<int name="z" value="0"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="1"/>
<int name="disease" value="123"/>
<int name="level" value="9"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="520"/>
</imgdir>
<canvas name="0" width="96" height="101">
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</canvas>
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</canvas>
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</canvas>
<canvas name="3" width="114" height="103">
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<int name="delay" value="130"/>
</canvas>
<canvas name="4" width="123" height="104">
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</canvas>
<canvas name="5" width="133" height="104">
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<vector name="lt" x="-42" y="-80"/>
<vector name="rb" x="51" y="-1"/>
<vector name="head" x="-1" y="-89"/>
<int name="delay" value="130"/>
</canvas>
<uol name="6" value="../stand/0"/>
<uol name="7" value="../stand/1"/>
<uol name="8" value="../stand/2"/>
<uol name="9" value="../stand/3"/>
<uol name="10" value="../stand/4"/>
<uol name="11" value="../stand/5"/>
<uol name="12" value="../stand/0"/>
<uol name="13" value="../stand/1"/>
<uol name="14" value="../stand/2"/>
<uol name="15" value="../stand/3"/>
<uol name="16" value="../stand/4"/>
<uol name="17" value="../stand/5"/>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="84" height="99">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="5" width="83" height="98">
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<int name="delay" value="130"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="96" height="107">
<vector name="origin" x="41" y="107"/>
<int name="delay" value="600"/>
<vector name="lt" x="-29" y="-82"/>
<vector name="rb" x="55" y="0"/>
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
<canvas name="1" width="100" height="91">
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</canvas>
<canvas name="2" width="108" height="87">
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</canvas>
<canvas name="3" width="107" height="86">
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</canvas>
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</canvas>
</imgdir>
</imgdir>