sweetgum83/wz/Mob.wz/7130003.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="7130003.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="76"/>
<int name="maxHP" value="18000"/>
<int name="maxMP" value="200"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="300"/>
<int name="PDDamage" value="400"/>
<int name="MADamage" value="350"/>
<int name="MDDamage" value="400"/>
<int name="acc" value="140"/>
<int name="eva" value="27"/>
<int name="exp" value="370"/>
<int name="undead" value="0"/>
<int name="pushed" value="2000"/>
<string name="elemAttr" value="L2"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="122"/>
<int name="action" value="1"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="0"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="104" height="68">
<vector name="origin" x="70" y="68"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="32" y="0"/>
<vector name="head" x="0" y="-52"/>
</canvas>
<canvas name="1" width="104" height="67">
<vector name="origin" x="70" y="67"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-51"/>
</canvas>
<canvas name="2" width="104" height="66">
<vector name="origin" x="70" y="66"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="31" y="0"/>
<vector name="head" x="0" y="-50"/>
</canvas>
<canvas name="3" width="104" height="67">
<vector name="origin" x="70" y="67"/>
<int name="delay" value="130"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="30" y="0"/>
<vector name="head" x="0" y="-51"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="104" height="68">
<vector name="origin" x="70" y="68"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="32" y="0"/>
<vector name="head" x="0" y="-52"/>
</canvas>
<canvas name="1" width="104" height="67">
<vector name="origin" x="70" y="67"/>
<vector name="lt" x="-32" y="-48"/>
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</canvas>
<canvas name="2" width="104" height="66">
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</canvas>
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<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-51"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-57" y="-60"/>
<int name="r" value="280"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="123" height="102">
<vector name="origin" x="62" y="96"/>
<int name="delay" value="60"/>
<int name="z" value="0"/>
</canvas>
<canvas name="1" width="133" height="108">
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<int name="z" value="0"/>
</canvas>
<canvas name="2" width="99" height="58">
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<int name="z" value="0"/>
</canvas>
<canvas name="3" width="83" height="36">
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<int name="z" value="0"/>
</canvas>
<canvas name="4" width="84" height="39">
<vector name="origin" x="45" y="45"/>
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</canvas>
<canvas name="5" width="86" height="27">
<vector name="origin" x="46" y="38"/>
<int name="delay" value="60"/>
<int name="z" value="0"/>
</canvas>
<canvas name="6" width="73" height="23">
<vector name="origin" x="33" y="34"/>
<int name="delay" value="60"/>
<int name="z" value="0"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="1"/>
<int name="magic" value="1"/>
<int name="conMP" value="2"/>
<int name="attackAfter" value="600"/>
<string name="elemAttr" value="L"/>
</imgdir>
<canvas name="0" width="159" height="108">
<vector name="origin" x="124" y="105"/>
<vector name="lt" x="-35" y="-48"/>
<vector name="rb" x="29" y="0"/>
<vector name="head" x="0" y="-51"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="158" height="109">
<vector name="origin" x="121" y="103"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="32" y="0"/>
<vector name="head" x="0" y="-49"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="156" height="110">
<vector name="origin" x="117" y="102"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-48"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="150" height="109">
<vector name="origin" x="110" y="101"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
<vector name="head" x="0" y="-48"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="143" height="111">
<vector name="origin" x="102" y="102"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="33" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="5" width="141" height="111">
<vector name="origin" x="100" y="102"/>
<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="34" y="0"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="6" width="177" height="111">
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<vector name="lt" x="-32" y="-48"/>
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<int name="delay" value="100"/>
</canvas>
<canvas name="7" width="179" height="112">
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</canvas>
<canvas name="8" width="172" height="113">
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<vector name="lt" x="-32" y="-48"/>
<vector name="rb" x="32" y="0"/>
<vector name="head" x="0" y="-47"/>
<int name="delay" value="100"/>
</canvas>
<uol name="9" value="../stand/0"/>
<uol name="10" value="../stand/1"/>
<uol name="11" value="../stand/2"/>
<uol name="12" value="../stand/3"/>
<uol name="13" value="../stand/0"/>
<uol name="14" value="../stand/1"/>
<uol name="15" value="../stand/2"/>
<uol name="16" value="../stand/3"/>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="105" height="69">
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<int name="delay" value="100"/>
</canvas>
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<int name="delay" value="100"/>
</canvas>
<canvas name="2" width="112" height="81">
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<vector name="lt" x="-32" y="-49"/>
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<vector name="head" x="0" y="-52"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="3" width="113" height="86">
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<vector name="rb" x="34" y="0"/>
<vector name="head" x="0" y="-52"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="4" width="114" height="85">
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<vector name="lt" x="-32" y="-48"/>
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</canvas>
<canvas name="5" width="113" height="84">
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</canvas>
<canvas name="6" width="114" height="82">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="112" height="68">
<vector name="origin" x="65" y="68"/>
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<vector name="rb" x="33" y="0"/>
<vector name="head" x="5" y="-48"/>
</canvas>
</imgdir>
<imgdir name="die1">
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<vector name="origin" x="65" y="68"/>
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<int name="delay" value="130"/>
</canvas>
<canvas name="1" width="112" height="68">
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<vector name="head" x="6" y="-50"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="2" width="109" height="68">
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<int name="delay" value="130"/>
</canvas>
<canvas name="3" width="105" height="68">
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<int name="delay" value="130"/>
</canvas>
<canvas name="4" width="104" height="67">
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<vector name="head" x="4" y="-50"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="5" width="104" height="66">
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<int name="delay" value="130"/>
</canvas>
<canvas name="6" width="104" height="65">
<vector name="origin" x="56" y="65"/>
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>