sweetgum83/wz/Mob.wz/5110302.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="5110302.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="58"/>
<int name="maxHP" value="5600"/>
<int name="maxMP" value="200"/>
<int name="speed" value="-30"/>
<int name="PADamage" value="170"/>
<int name="PDDamage" value="180"/>
<int name="MADamage" value="205"/>
<int name="MDDamage" value="210"/>
<int name="acc" value="155"/>
<int name="eva" value="20"/>
<int name="exp" value="205"/>
<int name="undead" value="0"/>
<int name="pushed" value="600"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="mobType" value="8"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="54" height="68">
<vector name="origin" x="22" y="69"/>
<vector name="lt" x="-22" y="-67"/>
<vector name="rb" x="32" y="1"/>
<vector name="head" x="-3" y="-66"/>
<int name="delay" value="150"/>
</canvas>
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<vector name="rb" x="32" y="2"/>
<vector name="head" x="-3" y="-67"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="54" height="71">
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<vector name="lt" x="-22" y="-70"/>
<vector name="rb" x="32" y="2"/>
<vector name="head" x="-3" y="-68"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="54" height="69">
<vector name="origin" x="22" y="70"/>
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<vector name="rb" x="32" y="1"/>
<vector name="head" x="-3" y="-67"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="54" height="69">
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<vector name="lt" x="-22" y="-67"/>
<vector name="rb" x="32" y="2"/>
<vector name="head" x="-3" y="-66"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="54" height="68">
<vector name="origin" x="22" y="68"/>
<vector name="lt" x="-22" y="-66"/>
<vector name="rb" x="32" y="2"/>
<vector name="head" x="-3" y="-65"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="58" height="69">
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<vector name="rb" x="31" y="2"/>
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<int name="delay" value="150"/>
</canvas>
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="62" height="69">
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</canvas>
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<vector name="rb" x="31" y="3"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="69" height="68">
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<vector name="rb" x="32" y="4"/>
<vector name="head" x="-5" y="-64"/>
<int name="delay" value="150"/>
</canvas>
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<vector name="rb" x="31" y="3"/>
<vector name="head" x="-5" y="-64"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="73" height="68">
<vector name="origin" x="41" y="67"/>
<vector name="lt" x="-31" y="-65"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="57" height="69">
<vector name="origin" x="25" y="68"/>
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<int name="delay" value="150"/>
</canvas>
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</canvas>
<canvas name="9" width="58" height="69">
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<vector name="rb" x="32" y="2"/>
<vector name="head" x="-7" y="-66"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-29" y="-36"/>
<int name="r" value="150"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="30" height="10">
<vector name="origin" x="15" y="5"/>
</canvas>
<canvas name="1" width="30" height="10">
<vector name="origin" x="15" y="5"/>
</canvas>
<canvas name="2" width="30" height="10">
<vector name="origin" x="15" y="5"/>
</canvas>
<canvas name="3" width="30" height="10">
<vector name="origin" x="15" y="5"/>
<int name="z" value="0"/>
</canvas>
<canvas name="4" width="30" height="10">
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<int name="z" value="0"/>
</canvas>
<canvas name="5" width="30" height="10">
<vector name="origin" x="15" y="5"/>
<int name="z" value="0"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="66" height="60">
<vector name="origin" x="34" y="61"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="1" width="62" height="53">
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</canvas>
<canvas name="2" width="83" height="72">
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<int name="delay" value="90"/>
</canvas>
<canvas name="3" width="110" height="81">
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</canvas>
<canvas name="4" width="127" height="89">
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</canvas>
<canvas name="5" width="92" height="87">
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</canvas>
<canvas name="6" width="101" height="85">
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<int name="delay" value="90"/>
</canvas>
<canvas name="7" width="113" height="99">
<vector name="origin" x="58" y="86"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="8" width="136" height="123">
<vector name="origin" x="70" y="95"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<int name="type" value="2"/>
<int name="attackAfter" value="1050"/>
<int name="conMP" value="2"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="54" height="69">
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<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="54" height="68">
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="54" height="68">
<vector name="origin" x="22" y="68"/>
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<vector name="rb" x="32" y="2"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="54" height="67">
<vector name="origin" x="22" y="67"/>
<vector name="lt" x="-22" y="-65"/>
<vector name="rb" x="32" y="3"/>
<vector name="head" x="-3" y="-65"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="54" height="66">
<vector name="origin" x="22" y="66"/>
<vector name="lt" x="-22" y="-64"/>
<vector name="rb" x="32" y="2"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="54" height="66">
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</canvas>
<canvas name="6" width="66" height="70">
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</canvas>
<canvas name="7" width="78" height="70">
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<vector name="rb" x="32" y="3"/>
<vector name="head" x="1" y="-67"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="73" height="70">
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<vector name="rb" x="31" y="2"/>
<vector name="head" x="1" y="-67"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="74" height="70">
<vector name="origin" x="42" y="70"/>
<vector name="lt" x="-24" y="-68"/>
<vector name="rb" x="32" y="2"/>
<vector name="head" x="-2" y="-67"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="54" height="69">
<vector name="origin" x="22" y="69"/>
<vector name="lt" x="-22" y="-67"/>
<vector name="rb" x="32" y="2"/>
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</canvas>
<canvas name="11" width="54" height="69">
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<vector name="rb" x="31" y="2"/>
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<int name="delay" value="150"/>
</canvas>
<uol name="12" value="../stand/0"/>
<uol name="13" value="../stand/1"/>
<uol name="14" value="../stand/2"/>
<uol name="15" value="../stand/3"/>
<uol name="16" value="../stand/4"/>
<uol name="17" value="../stand/5"/>
<uol name="18" value="../stand/6"/>
<uol name="19" value="../stand/7"/>
<uol name="20" value="../stand/8"/>
<uol name="21" value="../stand/9"/>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="62" height="76">
<vector name="origin" x="26" y="76"/>
<vector name="lt" x="-26" y="-74"/>
<vector name="rb" x="36" y="2"/>
<vector name="head" x="2" y="-66"/>
<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="62" height="76">
<vector name="origin" x="26" y="76"/>
<vector name="head" x="3" y="-67"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="64" height="70">
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="69" height="66">
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</canvas>
<canvas name="3" width="72" height="62">
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</canvas>
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</canvas>
<canvas name="5" width="80" height="53">
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</canvas>
<canvas name="6" width="86" height="52">
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</canvas>
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</canvas>
<canvas name="8" width="91" height="50">
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</canvas>
<canvas name="9" width="90" height="16">
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<int name="a0" value="255"/>
<int name="a1" value="0"/>
<int name="delay" value="300"/>
</canvas>
</imgdir>
</imgdir>