sweetgum83/wz/Character.wz/Weapon/01702160.img.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702160.img">
<imgdir name="info">
<canvas name="icon" width="27" height="31">
<vector name="origin" x="-3" y="31"/>
</canvas>
<canvas name="iconRaw" width="27" height="28">
<vector name="origin" x="-3" y="31"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="48">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="36" height="18">
<vector name="origin" x="27" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="24" height="18">
<vector name="origin" x="15" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="18">
<vector name="origin" x="27" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="41" height="18">
<vector name="origin" x="33" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="29" height="17">
<vector name="origin" x="21" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="29" height="17">
<vector name="origin" x="22" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="17">
<vector name="origin" x="24" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="33" height="22">
<vector name="origin" x="23" y="14"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="24">
<vector name="origin" x="23" y="14"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="27">
<vector name="origin" x="24" y="16"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="31" height="41">
<vector name="origin" x="13" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
<canvas name="effect" width="34" height="32">
<vector name="origin" x="11" y="1"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="26">
<vector name="origin" x="12" y="24"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
<canvas name="effect" width="66" height="39">
<vector name="origin" x="13" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="52" height="32">
<vector name="origin" x="26" y="16"/>
<imgdir name="map">
<vector name="hand" x="13" y="-4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="effect" width="67" height="36">
<vector name="origin" x="33" y="18"/>
<imgdir name="map">
<vector name="hand" x="22" y="-15"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="29">
<vector name="origin" x="23" y="14"/>
<imgdir name="map">
<vector name="hand" x="12" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="effect" width="63" height="54">
<vector name="origin" x="31" y="27"/>
<imgdir name="map">
<vector name="hand" x="-3" y="3"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="38" height="16">
<vector name="origin" x="19" y="8"/>
<imgdir name="map">
<vector name="hand" x="-10" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="effect" width="129" height="66">
<vector name="origin" x="64" y="33"/>
<imgdir name="map">
<vector name="hand" x="-50" y="12"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="60" height="47">
<vector name="origin" x="48" y="15"/>
<imgdir name="map">
<vector name="hand" x="0" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="2">
<canvas name="weapon" width="28" height="27">
<vector name="origin" x="11" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weapon1" width="11" height="12">
<vector name="origin" x="0" y="8"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="effect" width="84" height="82">
<vector name="origin" x="16" y="61"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="36" height="24">
<vector name="origin" x="18" y="12"/>
<imgdir name="map">
<vector name="hand" x="-3" y="-3"/>
</imgdir>
<string name="z" value="weaponOverArmBelowHead"/>
</canvas>
<canvas name="effect" width="24" height="43">
<vector name="origin" x="12" y="21"/>
<imgdir name="map">
<vector name="hand" x="12" y="-20"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="32" height="31">
<vector name="origin" x="15" y="20"/>
<imgdir name="map">
<vector name="hand" x="1" y="-1"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
<canvas name="effect" width="77" height="61">
<vector name="origin" x="64" y="42"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="1">
<canvas name="weapon" width="28" height="23">
<vector name="origin" x="18" y="9"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArmBelowHead"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="30" height="27">
<vector name="origin" x="12" y="11"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
<canvas name="weapon1" width="23" height="31">
<vector name="origin" x="-1" y="20"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
<canvas name="effect" width="42" height="27">
<vector name="origin" x="10" y="-3"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="24">
<vector name="origin" x="10" y="12"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
<canvas name="weapon1" width="27" height="28">
<vector name="origin" x="10" y="29"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
<canvas name="effect" width="49" height="44">
<vector name="origin" x="13" y="9"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="3">
<canvas name="weapon" width="29" height="27">
<vector name="origin" x="6" y="13"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
</canvas>
<canvas name="effect" width="80" height="65">
<vector name="origin" x="3" y="38"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
<canvas name="weapon1" width="11" height="12">
<vector name="origin" x="-6" y="3"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="59" height="32">
<vector name="origin" x="46" y="19"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
<canvas name="effect" width="72" height="27">
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<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="56" height="27">
<vector name="origin" x="14" y="14"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
</canvas>
<canvas name="effect" width="122" height="30">
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<imgdir name="map">
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</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
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</canvas>
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<string name="z" value="emotionOverBody"/>
</canvas>
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<imgdir name="map">
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<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
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<canvas name="weapon" width="35" height="26">
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<imgdir name="map">
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</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
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<imgdir name="map">
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</canvas>
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<imgdir name="map">
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</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
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<canvas name="weapon" width="49" height="35">
<vector name="origin" x="36" y="19"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
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<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
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<canvas name="weapon" width="50" height="32">
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<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponWristOverGlove"/>
</canvas>
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<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
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<canvas name="weapon" width="46" height="33">
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<imgdir name="map">
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<string name="z" value="weaponWristOverGlove"/>
</canvas>
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<string name="z" value="emotionOverBody"/>
</canvas>
</imgdir>
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<imgdir name="shoot2">
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<string name="z" value="emotionOverBody"/>
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<string name="z" value="emotionOverBody"/>
</canvas>
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<string name="z" value="weaponOverGlove"/>
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<string name="z" value="weaponOverArm"/>
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