1276 lines
43 KiB
XML
1276 lines
43 KiB
XML
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||
|
<vector name="navel" x="-2" y="-3"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="backWeaponOverShield"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="31">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="32">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="33">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="37">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<imgdir name="shoot1">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="43" height="41">
|
||
|
<vector name="origin" x="44" y="10"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="39" height="44">
|
||
|
<vector name="origin" x="55" y="13"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="49" height="44">
|
||
|
<vector name="origin" x="64" y="13"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="shootF">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="42" height="46">
|
||
|
<vector name="origin" x="46" y="14"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="45" height="46">
|
||
|
<vector name="origin" x="64" y="17"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../1/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="38">
|
||
|
<uol name="walk1" value="../30/walk1"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="alert" value="../30/alert"/>
|
||
|
<uol name="swingO1" value="../30/swingO1"/>
|
||
|
<uol name="swingO2" value="../30/swingO2"/>
|
||
|
<uol name="swingO3" value="../30/swingO3"/>
|
||
|
<uol name="swingOF" value="../30/swingOF"/>
|
||
|
<uol name="stabO1" value="../30/stabO1"/>
|
||
|
<uol name="stabO2" value="../30/stabO2"/>
|
||
|
<uol name="stabOF" value="../30/stabOF"/>
|
||
|
<uol name="shoot1" value="../37/shoot1"/>
|
||
|
<uol name="shootF" value="../37/shootF"/>
|
||
|
<uol name="proneStab" value="../30/proneStab"/>
|
||
|
<uol name="prone" value="../30/prone"/>
|
||
|
<uol name="heal" value="../30/heal"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="jump" value="../30/jump"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="40">
|
||
|
<imgdir name="walk1">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="61" height="24">
|
||
|
<vector name="origin" x="49" y="8"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="-1"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="52" height="24">
|
||
|
<vector name="origin" x="40" y="10"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="61" height="24">
|
||
|
<vector name="origin" x="49" y="8"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="3">
|
||
|
<canvas name="weapon" width="65" height="24">
|
||
|
<vector name="origin" x="52" y="7"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="walk2">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="61" height="33">
|
||
|
<vector name="origin" x="40" y="12"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="64" height="34">
|
||
|
<vector name="origin" x="39" y="14"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="62" height="33">
|
||
|
<vector name="origin" x="40" y="12"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="3">
|
||
|
<canvas name="weapon" width="60" height="31">
|
||
|
<vector name="origin" x="41" y="13"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="stand2">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="58" height="32">
|
||
|
<vector name="origin" x="39" y="11"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="58" height="32">
|
||
|
<vector name="origin" x="40" y="11"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="57" height="32">
|
||
|
<vector name="origin" x="41" y="11"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="alert">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="63" height="29">
|
||
|
<vector name="origin" x="60" y="15"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="64" height="28">
|
||
|
<vector name="origin" x="60" y="14"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="67" height="27">
|
||
|
<vector name="origin" x="64" y="13"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="swingT1">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="78" height="49">
|
||
|
<vector name="origin" x="30" y="9"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="61" height="57">
|
||
|
<vector name="origin" x="17" y="31"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="40" height="35">
|
||
|
<vector name="origin" x="26" y="30"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="swingT2">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="102" height="76">
|
||
|
<vector name="origin" x="51" y="38"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="-9" y="25"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="57" height="60">
|
||
|
<vector name="origin" x="35" y="41"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="60" height="31">
|
||
|
<vector name="origin" x="39" y="10"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="swingT3">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="85" height="48">
|
||
|
<vector name="origin" x="53" y="33"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="113" height="34">
|
||
|
<vector name="origin" x="68" y="25"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="47" height="56">
|
||
|
<vector name="origin" x="48" y="34"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="swingTF">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="71" height="61">
|
||
|
<vector name="origin" x="35" y="30"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="23" y="16"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="backWeapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="48" height="39">
|
||
|
<vector name="origin" x="11" y="32"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="56" height="60">
|
||
|
<vector name="origin" x="9" y="21"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="3">
|
||
|
<canvas name="weapon" width="47" height="23">
|
||
|
<vector name="origin" x="33" y="18"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="stabO1">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="85" height="42">
|
||
|
<vector name="origin" x="69" y="6"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="60" height="24">
|
||
|
<vector name="origin" x="55" y="2"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="stabO2">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="82" height="47">
|
||
|
<vector name="origin" x="67" y="15"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="60" height="24">
|
||
|
<vector name="origin" x="55" y="1"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="stabOF">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="63" height="26">
|
||
|
<vector name="origin" x="60" y="12"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="80" height="62">
|
||
|
<vector name="origin" x="36" y="25"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="53" height="29">
|
||
|
<vector name="origin" x="53" y="31"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="proneStab">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="69" height="29">
|
||
|
<vector name="origin" x="60" y="15"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="54" height="29">
|
||
|
<vector name="origin" x="44" y="16"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="prone">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="76" height="30">
|
||
|
<vector name="origin" x="53" y="11"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="41">
|
||
|
<uol name="walk1" value="../40/walk1"/>
|
||
|
<uol name="walk2" value="../40/walk2"/>
|
||
|
<uol name="stand2" value="../40/stand2"/>
|
||
|
<uol name="alert" value="../40/alert"/>
|
||
|
<uol name="swingT1" value="../40/swingT1"/>
|
||
|
<uol name="swingT2" value="../40/swingT2"/>
|
||
|
<uol name="swingT3" value="../40/swingT3"/>
|
||
|
<uol name="stabO1" value="../40/stabO1"/>
|
||
|
<uol name="stabO2" value="../40/stabO2"/>
|
||
|
<uol name="stabOF" value="../40/stabOF"/>
|
||
|
<uol name="proneStab" value="../40/proneStab"/>
|
||
|
<uol name="prone" value="../40/prone"/>
|
||
|
<uol name="jump" value="../40/jump"/>
|
||
|
<uol name="fly" value="../40/fly"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="42">
|
||
|
<uol name="walk1" value="../40/walk1"/>
|
||
|
<uol name="stand2" value="../40/stand2"/>
|
||
|
<uol name="alert" value="../40/alert"/>
|
||
|
<uol name="swingT1" value="../40/swingT1"/>
|
||
|
<uol name="swingT2" value="../40/swingT2"/>
|
||
|
<uol name="swingT3" value="../40/swingT3"/>
|
||
|
<uol name="stabO1" value="../40/stabO1"/>
|
||
|
<uol name="stabO2" value="../40/stabO2"/>
|
||
|
<uol name="stabOF" value="../40/stabOF"/>
|
||
|
<uol name="proneStab" value="../40/proneStab"/>
|
||
|
<uol name="prone" value="../40/prone"/>
|
||
|
<uol name="jump" value="../40/jump"/>
|
||
|
<uol name="fly" value="../40/fly"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="walk2" value="../40/walk2"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="43">
|
||
|
<uol name="walk1" value="../40/walk1"/>
|
||
|
<uol name="walk2" value="../40/walk2"/>
|
||
|
<uol name="stand1" value="../30/stand1"/>
|
||
|
<uol name="stand2" value="../40/stand2"/>
|
||
|
<uol name="alert" value="../40/alert"/>
|
||
|
<uol name="swingT2" value="../40/swingT2"/>
|
||
|
<imgdir name="swingP1">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="70" height="65">
|
||
|
<vector name="origin" x="25" y="24"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="29" height="95">
|
||
|
<vector name="origin" x="20" y="60"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="59" height="25">
|
||
|
<vector name="origin" x="46" y="15"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="swingP2">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="64" height="80">
|
||
|
<vector name="origin" x="48" y="52"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="38" height="61">
|
||
|
<vector name="origin" x="31" y="45"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="59" height="33">
|
||
|
<vector name="origin" x="38" y="11"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="swingPF">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="60" height="24">
|
||
|
<vector name="origin" x="56" y="6"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="74" height="43">
|
||
|
<vector name="origin" x="64" y="4"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weapon"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="110" height="81">
|
||
|
<vector name="origin" x="63" y="22"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="3">
|
||
|
<canvas name="weapon" width="46" height="28">
|
||
|
<vector name="origin" x="35" y="12"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="stabT1">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="89" height="34">
|
||
|
<vector name="origin" x="72" y="4"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="55" height="38">
|
||
|
<vector name="origin" x="53" y="4"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="58" height="24">
|
||
|
<vector name="origin" x="54" y="6"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="stabT2">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="78" height="34">
|
||
|
<vector name="origin" x="60" y="6"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="71" height="52">
|
||
|
<vector name="origin" x="68" y="18"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="74" height="30">
|
||
|
<vector name="origin" x="72" y="28"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="stabTF">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../swingPF/0/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../../swingPF/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="93" height="42">
|
||
|
<vector name="origin" x="65" y="-17"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverBody"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="3">
|
||
|
<uol name="weapon" value="../../stabT1/2/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<uol name="proneStab" value="../40/proneStab"/>
|
||
|
<uol name="prone" value="../40/prone"/>
|
||
|
<uol name="jump" value="../40/jump"/>
|
||
|
<uol name="fly" value="../30/fly"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="44">
|
||
|
<uol name="walk1" value="../43/walk1"/>
|
||
|
<uol name="walk2" value="../43/walk2"/>
|
||
|
<uol name="stand1" value="../43/stand1"/>
|
||
|
<uol name="stand2" value="../43/stand2"/>
|
||
|
<uol name="alert" value="../43/alert"/>
|
||
|
<uol name="swingT2" value="../43/swingT2"/>
|
||
|
<uol name="swingP1" value="../43/swingP1"/>
|
||
|
<uol name="swingP2" value="../43/swingP2"/>
|
||
|
<uol name="swingPF" value="../43/swingPF"/>
|
||
|
<uol name="stabT1" value="../43/stabT1"/>
|
||
|
<uol name="stabT2" value="../43/stabT2"/>
|
||
|
<uol name="stabTF" value="../43/stabTF"/>
|
||
|
<uol name="proneStab" value="../43/proneStab"/>
|
||
|
<uol name="prone" value="../43/prone"/>
|
||
|
<uol name="fly" value="../43/fly"/>
|
||
|
<uol name="jump" value="../43/jump"/>
|
||
|
<uol name="ladder" value="../43/ladder"/>
|
||
|
<uol name="rope" value="../43/rope"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="45">
|
||
|
<uol name="walk1" value="../33/walk1"/>
|
||
|
<uol name="stand1" value="../33/stand1"/>
|
||
|
<uol name="alert" value="../33/alert"/>
|
||
|
<uol name="shoot1" value="../37/shoot1"/>
|
||
|
<uol name="shootF" value="../37/shootF"/>
|
||
|
<uol name="swingT1" value="../40/swingT1"/>
|
||
|
<uol name="swingT3" value="../40/swingT3"/>
|
||
|
<uol name="proneStab" value="../33/proneStab"/>
|
||
|
<uol name="prone" value="../33/prone"/>
|
||
|
<uol name="jump" value="../33/jump"/>
|
||
|
<uol name="fly" value="../33/fly"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="46">
|
||
|
<uol name="walk2" value="../40/walk2"/>
|
||
|
<uol name="stand2" value="../40/stand2"/>
|
||
|
<uol name="alert" value="../33/alert"/>
|
||
|
<uol name="stabT1" value="../43/stabT1"/>
|
||
|
<uol name="swingT1" value="../45/swingT1"/>
|
||
|
<uol name="proneStab" value="../33/proneStab"/>
|
||
|
<uol name="prone" value="../33/prone"/>
|
||
|
<uol name="fly" value="../33/fly"/>
|
||
|
<imgdir name="shoot2">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="48" height="40">
|
||
|
<vector name="origin" x="54" y="17"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="45" height="40">
|
||
|
<vector name="origin" x="50" y="17"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<canvas name="weapon" width="55" height="40">
|
||
|
<vector name="origin" x="64" y="11"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="-20" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="3">
|
||
|
<canvas name="weapon" width="52" height="40">
|
||
|
<vector name="origin" x="54" y="9"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="1"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="4">
|
||
|
<canvas name="weapon" width="50" height="40">
|
||
|
<vector name="origin" x="50" y="9"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="hand" x="0" y="0"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
<uol name="jump" value="../33/jump"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="47">
|
||
|
<uol name="walk1" value="../33/walk1"/>
|
||
|
<uol name="stand1" value="../33/stand1"/>
|
||
|
<uol name="alert" value="../33/alert"/>
|
||
|
<uol name="swingO1" value="../33/swingO1"/>
|
||
|
<uol name="swingO2" value="../33/swingO2"/>
|
||
|
<uol name="swingO3" value="../33/swingO3"/>
|
||
|
<uol name="swingOF" value="../33/swingOF"/>
|
||
|
<uol name="stabO1" value="../33/stabO1"/>
|
||
|
<uol name="stabO2" value="../33/stabO2"/>
|
||
|
<uol name="stabOF" value="../33/stabOF"/>
|
||
|
<uol name="proneStab" value="../33/proneStab"/>
|
||
|
<uol name="prone" value="../33/prone"/>
|
||
|
<uol name="heal" value="../33/heal"/>
|
||
|
<uol name="jump" value="../33/jump"/>
|
||
|
<uol name="fly" value="../33/fly"/>
|
||
|
<uol name="rope" value="../30/rope"/>
|
||
|
<uol name="ladder" value="../30/ladder"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|