sweetgum83/wz/Character.wz/Weapon/01482023.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01482023.img">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weaponOverBody" width="3" height="6">
<vector name="origin" x="13" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="9" height="26">
<vector name="origin" x="-9" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="3" height="6">
<vector name="origin" x="8" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="21" height="18">
<vector name="origin" x="8" y="3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="3" height="6">
<vector name="origin" x="13" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="9" height="26">
<vector name="origin" x="-9" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weaponOverBody" width="6" height="8">
<vector name="origin" x="15" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="9" height="25">
<vector name="origin" x="-11" y="10"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weaponOverBody" width="4" height="5">
<vector name="origin" x="7" y="-1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="10" height="26">
<vector name="origin" x="-8" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="5">
<vector name="origin" x="10" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="10" height="26">
<vector name="origin" x="-8" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="7" height="5">
<vector name="origin" x="12" y="-1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="10" height="26">
<vector name="origin" x="-8" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weaponOverGlove" width="25" height="18">
<vector name="origin" x="12" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="25" height="18">
<vector name="origin" x="12" y="4"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverGlove" width="25" height="18">
<vector name="origin" x="12" y="2"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weaponOverBody" width="4" height="9">
<vector name="origin" x="12" y="3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weapon" width="18" height="23">
<vector name="origin" x="27" y="28"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="19">
<vector name="origin" x="32" y="22"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="12" height="11">
<vector name="origin" x="-10" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
<canvas name="weaponOverBody" width="8" height="6">
<vector name="origin" x="18" y="13"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="2">
<canvas name="weaponOverBody" width="6" height="6">
<vector name="origin" x="3" y="3"/>
<imgdir name="map">
<vector name="navel" x="7" y="3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weaponOverBody" width="8" height="4">
<vector name="origin" x="4" y="2"/>
<imgdir name="map">
<vector name="navel" x="11" y="-1"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
<canvas name="weaponOverGlove" width="18" height="20">
<vector name="origin" x="9" y="10"/>
<imgdir name="map">
<vector name="navel" x="-19" y="4"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="4">
<vector name="origin" x="3" y="2"/>
<imgdir name="map">
<vector name="navel" x="-16" y="4"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverBody" width="6" height="6">
<vector name="origin" x="3" y="3"/>
<imgdir name="map">
<vector name="navel" x="16" y="11"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="7" height="4">
<vector name="origin" x="17" y="-6"/>
<imgdir name="map">
<vector name="navel" x="0" y="-2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
<canvas name="weaponOverBody" width="29" height="10">
<vector name="origin" x="-6" y="21"/>
<imgdir name="map">
<vector name="navel" x="1" y="-2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="2">
<canvas name="weaponOverArm" width="22" height="21">
<vector name="origin" x="28" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weaponOverBody" width="6" height="6">
<vector name="origin" x="3" y="3"/>
<imgdir name="map">
<vector name="navel" x="10" y="14"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="24">
<vector name="origin" x="0" y="7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="1">
<canvas name="weapon" width="9" height="4">
<vector name="origin" x="-6" y="15"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weaponOverArm" width="10" height="8">
<vector name="origin" x="4" y="27"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="14" height="13">
<vector name="origin" x="-9" y="28"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="9" height="7">
<vector name="origin" x="23" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="14" height="12">
<vector name="origin" x="19" y="23"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="14">
<vector name="origin" x="18" y="0"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weaponOverArm" width="14" height="28">
<vector name="origin" x="23" y="30"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverArm" width="29" height="11">
<vector name="origin" x="34" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="15" height="16">
<vector name="origin" x="0" y="7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="12" height="13">
<vector name="origin" x="-16" y="15"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverGlove" width="10" height="4">
<vector name="origin" x="23" y="7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="13" height="14">
<vector name="origin" x="-15" y="16"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverGlove" width="10" height="4">
<vector name="origin" x="21" y="3"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weaponOverArm" width="11" height="8">
<vector name="origin" x="10" y="27"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponArmOverHair" width="14" height="13">
<vector name="origin" x="-5" y="28"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weaponOverArm" width="22" height="21">
<vector name="origin" x="30" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="9" height="26">
<vector name="origin" x="-10" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverBody" width="4" height="9">
<vector name="origin" x="25" y="9"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="30" height="9">
<vector name="origin" x="42" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weaponOverBody" width="4" height="10">
<vector name="origin" x="25" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponArmOverHair" width="11" height="5">
<vector name="origin" x="-6" y="15"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponArmOverHair" width="30" height="9">
<vector name="origin" x="39" y="10"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weaponOverBody" width="7" height="9">
<vector name="origin" x="2" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="9" height="26">
<vector name="origin" x="-3" y="12"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="6" height="8">
<vector name="origin" x="31" y="11"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="11" height="25">
<vector name="origin" x="-6" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weaponOverGlove" width="8" height="7">
<vector name="origin" x="16" y="1"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weapon" width="13" height="25">
<vector name="origin" x="-5" y="14"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverGlove" width="8" height="7">
<vector name="origin" x="19" y="2"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weapon" width="11" height="12">
<vector name="origin" x="-6" y="15"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="2">
<canvas name="weaponArmOverHair" width="21" height="20">
<vector name="origin" x="10" y="10"/>
<imgdir name="map">
<vector name="navel" x="-23" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverArm" width="7" height="9">
<vector name="origin" x="3" y="4"/>
<imgdir name="map">
<vector name="navel" x="-9" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weaponOverGlove" value="../../stabT1/2/weaponOverGlove"/>
<uol name="weapon" value="../../stabT1/2/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="3">
<uol name="weaponOverBody" value="../0/weaponOverBody"/>
<uol name="weaponArmOverHair" value="../0/weaponArmOverHair"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weaponOverBody" width="5" height="9">
<vector name="origin" x="40" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponArmOverHair" width="30" height="10">
<vector name="origin" x="26" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weaponOverBody" value="../0/weaponOverBody"/>
<canvas name="weaponArmOverHair" width="30" height="10">
<vector name="origin" x="41" y="6"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weaponOverBody" value="../../proneStab/0/weaponOverBody"/>
<uol name="weaponArmOverHair" value="../../proneStab/0/weaponArmOverHair"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weaponOverGlove" value="../../alert/1/weaponOverGlove"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weaponOverBody" value="../../swingO2/0/weaponOverBody"/>
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="18" height="20">
<vector name="origin" x="6" y="20"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverGlove" width="5" height="9">
<vector name="origin" x="12" y="8"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weaponOverGlove" value="../0/weaponOverGlove"/>
<uol name="weaponArmOverHair" value="../0/weaponArmOverHair"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weaponArmOverHair" width="18" height="20">
<vector name="origin" x="5" y="19"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
<canvas name="weaponOverGlove" width="5" height="9">
<vector name="origin" x="11" y="7"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weaponOverBody" width="6" height="3">
<vector name="origin" x="8" y="2"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
<canvas name="weaponOverArm" width="21" height="14">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weaponOverBody" width="22" height="28">
<vector name="origin" x="11" y="14"/>
<imgdir name="map">
<vector name="navel" x="0" y="19"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weaponOverBody" width="22" height="22">
<vector name="origin" x="11" y="11"/>
<imgdir name="map">
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</imgdir>
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