472 lines
14 KiB
XML
472 lines
14 KiB
XML
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<imgdir name="walk1">
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<imgdir name="0">
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<imgdir name="map">
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<imgdir name="1">
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<imgdir name="map">
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</imgdir>
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<imgdir name="2">
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<imgdir name="3">
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand2">
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<imgdir name="0">
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<imgdir name="map">
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<vector name="hand" x="-18" y="42"/>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="22" height="62">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="-17" y="41"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<string name="z" value="weaponOverArm"/>
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</imgdir>
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<imgdir name="alert">
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<vector name="handMove" x="24" y="2"/>
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<string name="z" value="weaponOverArm"/>
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<imgdir name="1">
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<imgdir name="map">
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<imgdir name="2">
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="62" height="21">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="21" height="62">
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<imgdir name="swingT2">
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<imgdir name="1">
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<imgdir name="2">
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<imgdir name="map">
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</canvas>
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</imgdir>
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<imgdir name="swingT3">
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<imgdir name="0">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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<imgdir name="1">
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<imgdir name="map">
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</imgdir>
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<imgdir name="2">
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<imgdir name="map">
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingTF">
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<imgdir name="0">
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<imgdir name="map">
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</imgdir>
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<imgdir name="1">
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<imgdir name="map">
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<imgdir name="map">
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<imgdir name="3">
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<canvas name="weapon" width="62" height="21">
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<imgdir name="map">
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="64" height="11">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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<imgdir name="1">
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<canvas name="weapon" width="64" height="11">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="64" y="8"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="64" height="11">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="28" y="11"/>
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<string name="z" value="weaponBelowArm"/>
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<imgdir name="1">
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<imgdir name="map">
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<vector name="navel" x="61" y="6"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<canvas name="weapon" width="64" height="11">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="30" y="2"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="64" height="11">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="27" y="-2"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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||
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<imgdir name="2">
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||
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<canvas name="weapon" width="64" height="11">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="66" y="7"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="64" height="11">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<canvas name="weapon" width="64" height="11">
|
||
|
<vector name="origin" x="5" y="3"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="70" y="4"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponBelowArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="prone">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="fly">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="21" height="62">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-10" y="51"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="21" height="62">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-11" y="50"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="heal">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../../swingO2/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../../swingO2/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|