457 lines
14 KiB
XML
457 lines
14 KiB
XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="01302005.img">
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</canvas>
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<vector name="origin" x="0" y="31"/>
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</canvas>
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<string name="islot" value="Wp"/>
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<string name="vslot" value="Wp"/>
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<int name="stand" value="1"/>
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<int name="tuc" value="7"/>
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<int name="price" value="3000"/>
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<int name="attackSpeed" value="5"/>
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<int name="cash" value="0"/>
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<imgdir name="29">
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<imgdir name="30">
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<int name="exp" value="10000"/>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="53" height="19">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="19" y="5"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="45" height="30">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="12" y="16"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="50" height="18">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="16" y="-1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="50" height="18">
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<vector name="origin" x="25" y="7"/>
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<imgdir name="map">
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<vector name="hand" x="15" y="-3"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="45" height="30">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="17" y="14"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="45" height="30">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="16" y="13"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="45" height="30">
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<vector name="origin" x="23" y="10"/>
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<imgdir name="map">
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<vector name="hand" x="17" y="12"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO1">
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<imgdir name="0">
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<canvas name="weapon" width="53" height="20">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="9"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="50" height="18">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="5" y="-1"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="39" height="39">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-23" y="45"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO2">
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<imgdir name="0">
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<canvas name="weapon" width="50" height="16">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="14" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="39" height="39">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="15" y="38"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="40" height="42">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-24" y="2"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingO3">
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<imgdir name="0">
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<canvas name="weapon" width="18" height="50">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-29" y="49"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="54" height="8">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="52" y="1"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="50" height="8">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="1"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingOF">
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<imgdir name="0">
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<canvas name="weapon" width="18" height="50">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-27" y="12"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="50" height="16">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="1" y="21"/>
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</imgdir>
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<string name="z" value="backWeapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="39" height="39">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="2" y="40"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="50" height="16">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-23" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO1">
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<imgdir name="0">
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<canvas name="weapon" width="52" height="20">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="17" y="6"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="54" height="8">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="58" y="6"/>
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</imgdir>
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<string name="z" value="weaponOverGlove"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabO2">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="8">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="22" y="10"/>
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</imgdir>
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<string name="z" value="weaponOverGlove"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="52" height="20">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="56" y="12"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stabOF">
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<imgdir name="0">
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<canvas name="weapon" width="52" height="20">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="24" y="8"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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||
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<imgdir name="1">
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<canvas name="weapon" width="54" height="8">
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||
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="22" y="-3"/>
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</imgdir>
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<string name="z" value="weaponOverGlove"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="52" height="20">
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||
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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||
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<vector name="navel" x="60" y="13"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="53" height="20">
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||
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<vector name="origin" x="5" y="3"/>
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||
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<imgdir name="map">
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||
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<vector name="navel" x="50" y="10"/>
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||
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</imgdir>
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||
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<string name="z" value="weaponBelowArm"/>
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||
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</canvas>
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||
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</imgdir>
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||
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<imgdir name="1">
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<canvas name="weapon" width="53" height="20">
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||
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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||
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<vector name="navel" x="66" y="10"/>
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</imgdir>
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||
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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||
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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||
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</imgdir>
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||
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</imgdir>
|
||
|
<imgdir name="heal">
|
||
|
<imgdir name="0">
|
||
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../../swingO2/1/weapon"/>
|
||
|
</imgdir>
|
||
|
<imgdir name="2">
|
||
|
<uol name="weapon" value="../../swingO2/0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="fly">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="41" height="40">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-9" y="36"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
<imgdir name="1">
|
||
|
<uol name="weapon" value="../0/weapon"/>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
<imgdir name="jump">
|
||
|
<imgdir name="0">
|
||
|
<canvas name="weapon" width="41" height="40">
|
||
|
<vector name="origin" x="13" y="5"/>
|
||
|
<imgdir name="map">
|
||
|
<vector name="navel" x="-10" y="35"/>
|
||
|
</imgdir>
|
||
|
<string name="z" value="weaponOverArm"/>
|
||
|
</canvas>
|
||
|
</imgdir>
|
||
|
</imgdir>
|
||
|
</imgdir>
|