sweetgum83/wz/Mob.wz/9400599.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400599.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="100"/>
<int name="maxHP" value="100000"/>
<int name="maxMP" value="40000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="650"/>
<int name="PDDamage" value="120"/>
<int name="MADamage" value="570"/>
<int name="MDDamage" value="150"/>
<int name="acc" value="250"/>
<int name="eva" value="16"/>
<int name="exp" value="11000"/>
<int name="undead" value="0"/>
<int name="pushed" value="20000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="firstAttack" value="1"/>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-24" y="-37"/>
<int name="r" value="270"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="211" height="135">
<vector name="origin" x="-157" y="201"/>
<int name="delay" value="90"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<int name="attachfacing" value="1"/>
</imgdir>
<int name="type" value="1"/>
<int name="attackAfter" value="1080"/>
<int name="effectAfter" value="360"/>
<int name="magic" value="1"/>
<string name="elemAttr" value="F"/>
</imgdir>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<uol name="6" value="4"/>
<uol name="7" value="3"/>
<uol name="8" value="2"/>
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<uol name="10" value="0"/>
</imgdir>
<imgdir name="move">
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</canvas>
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
<canvas name="8" width="91" height="169">
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</canvas>
</imgdir>
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</canvas>
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</imgdir>
<imgdir name="hit1">
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<int name="delay" value="120"/>
</canvas>
</imgdir>
</imgdir>