sweetgum83/wz/Character.wz/Weapon/01702098.img.xml

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2024-01-19 08:56:28 +00:00
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702098.img">
<imgdir name="info">
<canvas name="icon" width="34" height="34">
<vector name="origin" x="1" y="33"/>
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="1" y="33"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="46">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="5" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="20"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-4" y="19"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="21"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-2" y="19"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-3" y="20"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-3" y="19"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="41" height="12">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="4"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="12">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="2"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="12">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="41" height="12">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-14" y="23"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="14" height="39">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="41"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="46" y="-7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="39" height="14">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="4" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="14">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="7" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="18">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="44" y="14"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot2">
<imgdir name="0">
<canvas name="weapon" width="55" height="36">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="32" y="25"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="50">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="36" y="39"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="58" height="51">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="32" y="40"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="4">
<canvas name="weapon" width="59" height="23">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="30" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="41" height="12">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="36" y="5"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="54" height="19">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="64" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-2" y="25"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="34" height="34">
<vector name="origin" x="17" y="6"/>
<imgdir name="map">
<vector name="navel" x="-7" y="23"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>