45 lines
939 B
C++
45 lines
939 B
C++
#pragma once
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#include <initializer_list>
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#include <string>
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#include <windows.h>
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namespace avs {
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/*
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* helpers
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*/
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namespace game {
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// properties
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extern char MODEL[4];
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extern char DEST[2];
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extern char SPEC[2];
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extern char REV[2];
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extern char EXT[11];
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// handle
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extern HINSTANCE DLL_INSTANCE;
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extern std::string DLL_NAME;
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// helpers
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bool is_model(const char *model);
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bool is_model(const char *model, const char *ext);
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bool is_model(const std::initializer_list<const char *> model_list);
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bool is_ext(const char *ext);
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bool is_ext(int datecode_min, int datecode_max);
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std::string get_identifier();
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// functions
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void load_dll();
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/*
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* library functions
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*/
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bool entry_init(char *sid_code, void *app_param);
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void entry_main();
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}
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}
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