34 lines
721 B
C++
34 lines
721 B
C++
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#pragma once
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#include <optional>
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#include <cstdint>
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#include "games/game.h"
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namespace games::sdvx {
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enum SdvxOverlayPosition {
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SDVX_OVERLAY_TOP,
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SDVX_OVERLAY_MIDDLE,
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SDVX_OVERLAY_BOTTOM
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};
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// settings
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extern bool DISABLECAMS;
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extern bool NATIVETOUCH;
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extern uint8_t DIGITAL_KNOB_SENS;
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extern std::optional<std::string> ASIO_DRIVER;
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extern bool BI2X_INITIALIZED;
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extern SdvxOverlayPosition OVERLAY_POS;
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class SDVXGame : public games::Game {
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public:
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SDVXGame();
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virtual void pre_attach() override;
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virtual void attach() override;
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virtual void post_attach() override;
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virtual void detach() override;
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};
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}
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