67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
#include "io.h"
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std::vector<Button> &games::jb::get_buttons() {
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static std::vector<Button> buttons;
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if (buttons.empty()) {
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buttons = GameAPI::Buttons::getButtons("Jubeat");
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GameAPI::Buttons::sortButtons(
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&buttons,
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"Service",
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"Test",
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"Coin Mech",
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"Button 1",
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"Button 2",
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"Button 3",
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"Button 4",
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"Button 5",
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"Button 6",
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"Button 7",
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"Button 8",
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"Button 9",
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"Button 10",
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"Button 11",
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"Button 12",
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"Button 13",
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"Button 14",
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"Button 15",
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"Button 16"
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);
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}
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return buttons;
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}
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std::vector<Light> &games::jb::get_lights() {
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static std::vector<Light> lights;
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if (lights.empty()) {
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lights = GameAPI::Lights::getLights("Jubeat");
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GameAPI::Lights::sortLights(
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&lights,
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"Panel Front R",
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"Panel Front G",
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"Panel Front B",
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"Panel Title R",
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"Panel Title G",
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"Panel Title B",
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"Panel Top R",
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"Panel Top G",
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"Panel Top B",
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"Panel Left R",
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"Panel Left G",
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"Panel Left B",
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"Panel Right R",
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"Panel Right G",
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"Panel Right B",
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"Panel Woofer R",
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"Panel Woofer G",
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"Panel Woofer B"
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);
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}
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return lights;
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}
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