spicetools/avs/ea3.cpp

651 lines
27 KiB
C++

#include "ea3.h"
#include <optional>
#include "build/defs.h"
#include "easrv/easrv.h"
#include "easrv/smartea.h"
#include "games/mfc/mfc.h"
#include "hooks/avshook.h"
#include "util/detour.h"
#include "util/fileutils.h"
#include "util/libutils.h"
#include "util/logging.h"
#include "util/utils.h"
#include "launcher/logger.h"
#include "core.h"
#include "game.h"
namespace avs {
typedef void (*ssl_protocol_init_t)();
typedef void (*ssl_protocol_fini_t)();
static ssl_protocol_init_t ssl_protocol_init = nullptr;
static ssl_protocol_fini_t ssl_protocol_fini = nullptr;
// functions
AVS_EA3_BOOT_STARTUP_T avs_ea3_boot_startup;
AVS_EA3_SHUTDOWN_T avs_ea3_shutdown;
namespace ea3 {
// settings
std::string CFG_PATH;
std::string APP_PATH;
std::string BOOTSTRAP_PATH;
std::string PCBID_CUSTOM = "";
std::string SOFTID_CUSTOM = "";
std::string ACCOUNTID_CUSTOM = "";
std::string URL_CUSTOM = "";
int HTTP11 = -1;
int URL_SLASH = -1;
int PCB_TYPE = -1;
// handle
std::string VERSION_STR = "unknown";
HINSTANCE DLL_INSTANCE = nullptr;
std::string DLL_NAME = "";
std::string EA3_BOOT_URL = "";
std::string EA3_BOOT_PCBID = "";
std::string EA3_BOOT_ACCOUNTID = "";
// static fields
static constexpr struct avs_ea3_import IMPORT_LEGACY {
.version = "legacy",
.boot = "ea3_boot",
.shutdown = "ea3_shutdown",
};
static constexpr struct avs_ea3_import IMPORT_AVS21360 {
.version = "2.13.6.0",
.boot = "XEb552d500005d",
.shutdown = "XEb552d5000060",
};
static constexpr struct avs_ea3_import IMPORT_AVS21430 {
.version = "2.14.3.0",
.boot = "XE7aee11000070",
.shutdown = "XE7aee11000074",
};
static constexpr struct avs_ea3_import IMPORT_AVS21580 {
.version = "2.15.8.0",
.boot = "XE592acd00008c",
.shutdown = "XE592acd00005a",
};
static constexpr struct avs_ea3_import IMPORT_AVS21610 {
.version = "2.16.1.0",
.boot = "XEyy2igh000006",
.shutdown = "XEyy2igh000007",
};
static constexpr struct avs_ea3_import IMPORT_AVS21630 {
.version = "2.16.3.0",
.boot = "XEyy2igh000007",
.shutdown = "XEyy2igh000008",
};
static constexpr struct avs_ea3_import IMPORT_AVS21651 {
.version = "2.16.5.1",
.boot = "XEyy2igh000007",
.shutdown = "XEyy2igh000008",
};
static constexpr struct avs_ea3_import IMPORT_AVS21671 {
.version = "2.16.7.1",
.boot = "XEyy2igh000007",
.shutdown = "XEyy2igh000008",
};
static constexpr struct avs_ea3_import IMPORT_AVS21681 {
.version = "2.16.8.1",
.boot = "XEyy2igh000007",
.shutdown = "XEyy2igh000008",
};
static constexpr struct avs_ea3_import IMPORT_AVS21700 {
.version = "2.17.0.0",
.boot = "XEmdwapa000024",
.shutdown = "XEmdwapa000025",
};
static constexpr struct avs_ea3_import IMPORT_AVS21730 {
.version = "2.17.3.0",
.boot = "XEmdwapa000024",
.shutdown = "XEmdwapa000025",
};
static const struct avs_ea3_import IMPORTS[core::AVS_VERSION_COUNT] = {
IMPORT_LEGACY,
IMPORT_AVS21360,
IMPORT_AVS21430,
IMPORT_AVS21580,
IMPORT_AVS21610,
IMPORT_AVS21630,
IMPORT_AVS21651,
IMPORT_AVS21671,
IMPORT_AVS21681,
IMPORT_AVS21700,
IMPORT_AVS21730,
};
void load_dll() {
log_info("avs-ea3", "loading DLL");
// detect DLL name
if (fileutils::file_exists(MODULE_PATH / "avs2-ea3.dll")) {
DLL_NAME = "avs2-ea3.dll";
} else {
#ifdef SPICE64
DLL_NAME = "libavs-win64-ea3.dll";
#else
DLL_NAME = "libavs-win32-ea3.dll";
#endif
}
// load library
DLL_INSTANCE = libutils::load_library(MODULE_PATH / DLL_NAME);
// check by version string
std::optional<size_t> ver;
char version[32] {};
if (fileutils::version_pe(MODULE_PATH / DLL_NAME, version)) {
for (size_t i = 0; i < core::AVS_VERSION_COUNT; i++) {
if (strcmp(IMPORTS[i].version, version) == 0) {
ver = i;
break;
}
}
}
// check version by brute force
if (!ver.has_value()) {
for (size_t i = 0; i < core::AVS_VERSION_COUNT; i++) {
if (GetProcAddress(DLL_INSTANCE, IMPORTS[i].boot) != nullptr) {
ver = i;
break;
}
}
}
// check if version was found
if (!ver.has_value()) {
log_fatal("avs-ea3", "Unknown {}", DLL_NAME);
}
size_t i = ver.value();
// print version
VERSION_STR = IMPORTS[i].version;
log_info("avs-ea3", "Found AVS2 EA3 {}", IMPORTS[i].version);
// load functions
avs_ea3_boot_startup = libutils::get_proc<AVS_EA3_BOOT_STARTUP_T>(
DLL_INSTANCE, IMPORTS[i].boot);
avs_ea3_shutdown = libutils::get_proc<AVS_EA3_SHUTDOWN_T>(
DLL_INSTANCE, IMPORTS[i].shutdown);
}
void boot(unsigned short easrv_port, bool easrv_maint, bool easrv_smart) {
// detect ea3-config file name
const char *ea3_config_name;
if (CFG_PATH.size()) {
ea3_config_name = CFG_PATH.c_str();
} else if (fileutils::file_exists("prop/ea3-config.xml")) {
ea3_config_name = "prop/ea3-config.xml";
} else if (fileutils::file_exists("prop/ea3-cfg.xml")) {
ea3_config_name = "prop/ea3-cfg.xml";
} else if (avs::game::DLL_NAME == "beatstream1.dll" && fileutils::file_exists("prop/ea3-config-1.xml")) {
ea3_config_name = "prop/ea3-config-1.xml";
} else if (avs::game::DLL_NAME == "beatstream2.dll" && fileutils::file_exists("prop/ea3-config-2.xml")) {
ea3_config_name = "prop/ea3-config-2.xml";
} else {
ea3_config_name = "prop/eamuse-config.xml";
}
log_info("avs-ea3", "booting (using {})", ea3_config_name);
// remember new config path
CFG_PATH = ea3_config_name;
// detect app-config file name
APP_PATH = APP_PATH.size() ? APP_PATH : "prop/app-config.xml";
// detect bootstrap file name
BOOTSTRAP_PATH = BOOTSTRAP_PATH.size() ? BOOTSTRAP_PATH : "prop/bootstrap.xml";
// read configuration
auto ea3_config = avs::core::config_read(ea3_config_name, 0x40000);
auto app_config = fileutils::file_exists(APP_PATH.c_str())
? avs::core::config_read(APP_PATH.c_str())
: avs::core::config_read_string("<param/>");
// get nodes
auto ea3 = avs::core::property_search_safe(ea3_config, nullptr, "/ea3");
auto ea3_id = avs::core::property_search(ea3_config, nullptr, "/ea3/id");
auto ea3_id_hard = avs::core::property_search(ea3_config, nullptr, "/ea3/id/hardid");
auto ea3_id_soft = avs::core::property_search(ea3_config, nullptr, "/ea3/id/softid");
auto ea3_id_account = avs::core::property_search(ea3_config, nullptr, "/ea3/id/accountid");
auto ea3_soft = avs::core::property_search(ea3_config, nullptr, "/ea3/soft");
auto ea3_network = avs::core::property_search_safe(ea3_config, nullptr, "/ea3/network");
// node values
char EA3_PCBID[21] { 0 };
char EA3_HARDID[21] { 0 };
char EA3_SOFTID[21] { 0 };
char EA3_ACCOUNTID[21] { 0 };
char EA3_MODEL[4] { 0 };
char EA3_DEST[2] { 0 };
char EA3_SPEC[2] { 0 };
char EA3_REV[2] { 0 };
char EA3_EXT[11] { 0 };
// read id nodes
if (ea3_id != nullptr) {
avs::core::property_node_refer(ea3_config, ea3_id, "pcbid",
avs::core::NODE_TYPE_str, EA3_PCBID, 21);
avs::core::property_node_refer(ea3_config, ea3_id, "hardid",
avs::core::NODE_TYPE_str, EA3_HARDID, 21);
avs::core::property_node_refer(ea3_config, ea3_id, "softid",
avs::core::NODE_TYPE_str, EA3_SOFTID, 21);
avs::core::property_node_refer(ea3_config, ea3_id, "accountid",
avs::core::NODE_TYPE_str, EA3_ACCOUNTID, 21);
}
// set hard ID
if (ea3_id_hard == nullptr) {
strncpy(EA3_HARDID, "0100DEADBEEF", sizeof(EA3_HARDID));
EA3_HARDID[20] = '\0';
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/id/hardid", EA3_HARDID);
}
// set soft ID
if (ea3_id_soft == nullptr) {
strncpy(EA3_SOFTID, "012199999999", sizeof(EA3_SOFTID));
EA3_SOFTID[20] = '\0';
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/id/softid", EA3_SOFTID);
}
// read software nodes
if (ea3_soft != nullptr) {
avs::core::property_node_refer(ea3_config, ea3_soft, "model",
avs::core::NODE_TYPE_str, EA3_MODEL, 4);
avs::core::property_node_refer(ea3_config, ea3_soft, "dest",
avs::core::NODE_TYPE_str, EA3_DEST, 2);
avs::core::property_node_refer(ea3_config, ea3_soft, "spec",
avs::core::NODE_TYPE_str, EA3_SPEC, 2);
avs::core::property_node_refer(ea3_config, ea3_soft, "rev",
avs::core::NODE_TYPE_str, EA3_REV, 2);
avs::core::property_node_refer(ea3_config, ea3_soft, "ext",
avs::core::NODE_TYPE_str, EA3_EXT, 11);
} else if (fileutils::file_exists("prop/ea3-ident.xml")) {
// read ident config
auto ea3_ident = avs::core::config_read("prop/ea3-ident.xml");
if (ea3_ident == nullptr) {
log_fatal("avs-ea3", "'prop/ea3-ident.xml' could not be read as property list");
}
ea3_soft = avs::core::property_search_safe(ea3_ident, nullptr, "/ea3_conf/soft");
avs::core::property_node_refer(ea3_ident, ea3_soft, "model",
avs::core::NODE_TYPE_str, EA3_MODEL, 4);
avs::core::property_node_refer(ea3_ident, ea3_soft, "dest",
avs::core::NODE_TYPE_str, EA3_DEST, 2);
avs::core::property_node_refer(ea3_ident, ea3_soft, "spec",
avs::core::NODE_TYPE_str, EA3_SPEC, 2);
avs::core::property_node_refer(ea3_ident, ea3_soft, "rev",
avs::core::NODE_TYPE_str, EA3_REV, 2);
avs::core::property_node_refer(ea3_ident, ea3_soft, "ext",
avs::core::NODE_TYPE_str, EA3_EXT, 11);
// clean up
avs::core::config_destroy(ea3_ident);
} else {
log_fatal("avs-ea3", "node not found in '{}': /ea3/soft", ea3_config_name);
}
// set account id (`EA3_PCBID` is valid if and only if `/ea3/id` is present)
if (ea3_id != nullptr && ea3_id_account == nullptr) {
const char *id = strcmp(EA3_MODEL, "M32") == 0 ? EA3_PCBID : "012018008135";
strncpy(EA3_ACCOUNTID, id, sizeof(EA3_ACCOUNTID));
EA3_ACCOUNTID[20] = '\0';
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/id/accountid", EA3_ACCOUNTID);
}
// replace ext code with release_code from bootstrap.xml if it is a newer date
if (fileutils::file_exists(BOOTSTRAP_PATH.c_str())) {
// read config
auto bootstrap = avs::core::config_read(BOOTSTRAP_PATH.c_str(), 0, true);
if (bootstrap == nullptr) {
// bootstrap.xml may be encrypted
log_warning("avs-ea3", "'{}' could not be read as property list", BOOTSTRAP_PATH);
} else {
// get release code
char release_code[11] { 0 };
avs::core::property_node_refer(bootstrap, nullptr, "/config/release_code",
avs::core::NODE_TYPE_str, release_code, 11);
// compare dates
if (atoi(release_code) > atoi(EA3_EXT)) {
log_info("avs-ea3", "overwriting ext {} with {} from {}", EA3_EXT,
release_code, BOOTSTRAP_PATH);
strncpy(EA3_EXT, release_code, 11);
}
// clean up
avs::core::config_destroy(bootstrap);
}
}
// custom PCBID
if (!PCBID_CUSTOM.empty()) {
// copy ID
strncpy(EA3_PCBID, PCBID_CUSTOM.c_str(), sizeof(EA3_PCBID));
EA3_PCBID[20] = '\0';
// set nodes
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/id/pcbid");
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/id/pcbid", &EA3_PCBID);
if (ACCOUNTID_CUSTOM.empty() && strcmp(EA3_MODEL, "M32") == 0) {
ACCOUNTID_CUSTOM = PCBID_CUSTOM;
}
}
// custom SOFTID
if (!SOFTID_CUSTOM.empty()) {
// copy ID
strncpy(EA3_SOFTID, SOFTID_CUSTOM.c_str(), sizeof(EA3_SOFTID));
EA3_SOFTID[20] = '\0';
// set nodes
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/id/softid");
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/id/softid", &EA3_SOFTID);
}
// custom ACCOUNTID
if (!ACCOUNTID_CUSTOM.empty()) {
// copy ID
strncpy(EA3_ACCOUNTID, ACCOUNTID_CUSTOM.c_str(), sizeof(EA3_ACCOUNTID));
EA3_ACCOUNTID[20] = '\0';
// set nodes
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/id/accountid");
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/id/accountid", &EA3_ACCOUNTID);
}
// check if PCBID is defined
if (avs::core::property_search(ea3_config, nullptr, "/ea3/id/pcbid") == nullptr) {
log_fatal("avs-ea3", "node not found: /ea3/id/pcbid (try using -p to specify PCBID)");
} else if (strlen(EA3_PCBID) == 0) {
log_fatal("avs-ea3", "no PCBID set (try using -p to specify PCBID)");
}
// remember IDs
char pcbid_buffer[256] { 0 };
char accountid_buffer[256] { 0 };
avs::core::property_node_refer(ea3_config, nullptr, "/ea3/id/pcbid",
avs::core::NODE_TYPE_str, pcbid_buffer, sizeof(pcbid_buffer));
avs::core::property_node_refer(ea3_config, nullptr, "/ea3/id/accountid",
avs::core::NODE_TYPE_str, accountid_buffer, sizeof(accountid_buffer));
EA3_BOOT_PCBID = std::string(pcbid_buffer);
EA3_BOOT_ACCOUNTID = std::string(accountid_buffer);
// build security code
std::ostringstream security_code;
security_code << "G";
if (strcmp(EA3_MODEL, "KK9") == 0) {
// Q (Spec F) is FullHD cabinet, E is OLD cabinet.
security_code << (strcmp(EA3_SPEC, "F") == 0 ? "Q" : "E");
} else if (strcmp(EA3_MODEL, "NCG") == 0) {
// we have Q or E as choice again, see prop/code-config.xml
security_code << "Q";
} else if (strcmp(EA3_MODEL, "KBI") == 0) {
// seems to be required to be set to E
security_code << "E";
} else if (strcmp(EA3_MODEL, "KCK") == 0 || strcmp(EA3_MODEL, "NCK") == 0) {
// unsure if it really makes a difference
security_code << "E";
} else if (strcmp(EA3_MODEL, "LA9") == 0) {
// GQ---J(spec)- in bootstrap.xml
security_code << "Q";
} else {
security_code << "*";
}
security_code << EA3_MODEL;
security_code << EA3_DEST;
security_code << EA3_SPEC;
security_code << EA3_REV;
std::string security_code_str = security_code.str();
log_info("avs-ea3", "security code: {}", security_code_str);
// pre game init soft ID code
std::ostringstream soft_id_code_pre_init;
soft_id_code_pre_init << EA3_MODEL << ":";
soft_id_code_pre_init << EA3_DEST << ":";
soft_id_code_pre_init << EA3_SPEC << ":";
soft_id_code_pre_init << EA3_REV << ":";
soft_id_code_pre_init << EA3_EXT;
std::string soft_id_code_pre_init_str = soft_id_code_pre_init.str();
// set env variables
avs::core::avs_std_setenv("/env/boot/build", VERSION_STRING);
avs::core::avs_std_setenv("/env/boot/version", "SPICETOOLS");
avs::core::avs_std_setenv("/env/boot/tag", "SPICETOOLS");
avs::core::avs_std_setenv("/env/profile/security_code", security_code_str.c_str());
avs::core::avs_std_setenv("/env/profile/secplug_b_security_code", security_code_str.c_str());
avs::core::avs_std_setenv("/env/profile/system_id", EA3_PCBID);
avs::core::avs_std_setenv("/env/profile/hardware_id", EA3_HARDID);
avs::core::avs_std_setenv("/env/profile/license_id", EA3_SOFTID);
avs::core::avs_std_setenv("/env/profile/software_id", EA3_SOFTID);
avs::core::avs_std_setenv("/env/profile/account_id", EA3_ACCOUNTID);
avs::core::avs_std_setenv("/env/profile/soft_id_code", soft_id_code_pre_init_str.c_str());
// build game init code
std::ostringstream init_code;
init_code << EA3_MODEL;
init_code << EA3_DEST;
init_code << EA3_SPEC;
init_code << EA3_REV;
init_code << EA3_EXT;
std::string init_code_str = init_code.str();
// save game info
memcpy(avs::game::MODEL, EA3_MODEL, 4);
memcpy(avs::game::DEST, EA3_DEST, 2);
memcpy(avs::game::SPEC, EA3_SPEC, 2);
memcpy(avs::game::EXT, EA3_EXT, 11);
// hook AVS functions
hooks::avs::init();
// update pcb_type in app-config
if (PCB_TYPE >= 0) {
if (strcmp(EA3_MODEL, "K39") == 0 || strcmp(EA3_MODEL, "L39") == 0) {
avs::core::property_search_remove_safe(app_config, nullptr, "/param/pcb_type_e");
avs::core::property_node_create(app_config, nullptr,
avs::core::NODE_TYPE_u8, "/param/pcb_type_e", PCB_TYPE);
} else {
avs::core::property_search_remove_safe(app_config, nullptr, "/param/pcb_type");
avs::core::property_node_create(app_config, nullptr,
avs::core::NODE_TYPE_u8, "/param/pcb_type", PCB_TYPE);
}
}
auto app_param = avs::core::property_search_safe(app_config, nullptr, "/param");
// call the game init
log_info("avs-ea3", "calling entry init");
if (!avs::game::entry_init(init_code_str.data(), app_param)) {
log_fatal("avs-ea3", "entry init failed :(");
}
// accommodate changes to soft id code
//
// TODO(felix): test this with other games, feature gating at the moment
// for proper reporting of Omnimix and other song packs
if (_stricmp(EA3_MODEL, "LDJ") == 0 ||
_stricmp(EA3_MODEL, "L44") == 0 ||
_stricmp(EA3_MODEL, "M39") == 0 ||
_stricmp(EA3_MODEL, "KFC") == 0)
{
//memcpy(EA3_MODEL, init_code_str.c_str(), 3);
//EA3_DEST[0] = init_code_str[3];
//EA3_SPEC[0] = init_code_str[4];
EA3_REV[0] = init_code_str[5];
//memcpy(EA3_EXT, init_code_str.c_str() + 6, 10);
}
// remove nodes
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/model");
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/dest");
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/spec");
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/rev");
avs::core::property_search_remove_safe(ea3_config, nullptr, "/ea3/soft/ext");
// create nodes
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/soft/model", EA3_MODEL);
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/soft/dest", EA3_DEST);
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/soft/spec", EA3_SPEC);
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/soft/rev", EA3_REV);
avs::core::property_node_create(ea3_config, nullptr,
avs::core::NODE_TYPE_str, "/ea3/soft/ext", EA3_EXT);
// create soft ID code
std::ostringstream soft_id_code;
soft_id_code << EA3_MODEL << ":";
soft_id_code << EA3_DEST << ":";
soft_id_code << EA3_SPEC << ":";
soft_id_code << EA3_REV << ":";
soft_id_code << EA3_EXT;
std::string soft_id_code_str = soft_id_code.str();
log_info("avs-ea3", "soft id code: {}", soft_id_code_str);
// set soft ID code
avs::core::avs_std_setenv("/env/profile/soft_id_code", soft_id_code_str.c_str());
// save new rev
memcpy(avs::game::REV, EA3_REV, 2);
// http11
if (HTTP11 >= 0) {
avs::core::property_search_remove_safe(ea3_config, ea3_network, "http11");
avs::core::property_node_create(ea3_config, ea3_network,
avs::core::NODE_TYPE_bool, "http11", HTTP11);
}
// url slash
if (URL_SLASH >= 0) {
avs::core::property_search_remove_safe(ea3_config, ea3_network, "url_slash");
avs::core::property_node_create(ea3_config, ea3_network,
avs::core::NODE_TYPE_bool, "url_slash", URL_SLASH);
}
// custom service url
if (!URL_CUSTOM.empty()) {
avs::core::property_search_remove_safe(ea3_config, ea3_network, "services");
avs::core::property_node_create(ea3_config, ea3_network,
avs::core::NODE_TYPE_str, "services", URL_CUSTOM.c_str());
}
// server - replace URL on the fly
if (easrv_port != 0u) {
std::ostringstream url;
url << "http://localhost:" << easrv_port << "/";
std::string url_str = url.str();
avs::core::property_search_remove_safe(ea3_config, ea3_network, "services");
avs::core::property_node_create(ea3_config, ea3_network,
avs::core::NODE_TYPE_str, "services", url_str.c_str());
}
// remember URL
char url_buffer[512] {};
avs::core::property_node_refer(ea3_config, nullptr, "/ea3/network/services",
avs::core::NODE_TYPE_str, url_buffer, sizeof(url_buffer));
EA3_BOOT_URL = std::string(url_buffer);
// ssl initialization
if (string_begins_with(url_buffer, "https")) {
// load ssl module
HMODULE kws = libutils::try_library("kws.dll");
if (kws != nullptr) {
// get functions
ssl_protocol_init = libutils::try_proc<ssl_protocol_init_t>(kws, "ssl_protocol_init");
ssl_protocol_fini = libutils::try_proc<ssl_protocol_fini_t>(kws, "ssl_protocol_fini");
// initialize
if (ssl_protocol_init != nullptr) {
log_info("avs-ea3", "initializing SSL protocol handler");
ssl_protocol_init();
}
}
}
// smartea logic: check if services are dead
if (easrv_smart && !smartea::check_url(EA3_BOOT_URL)) {
log_info("avs-ea3", "starting smartea local server on port 8080");
// start server
easrv_start(8080, easrv_maint, 4, 8);
// fix URL
EA3_BOOT_URL = "http://localhost:8080";
avs::core::property_search_remove_safe(ea3_config, ea3_network, "services");
avs::core::property_node_create(ea3_config, ea3_network,
avs::core::NODE_TYPE_str, "services", EA3_BOOT_URL.c_str());
// fix URL slash
URL_SLASH = 1;
avs::core::property_search_remove_safe(ea3_config, ea3_network, "url_slash");
avs::core::property_node_create(ea3_config, ea3_network,
avs::core::NODE_TYPE_bool, "url_slash", &URL_SLASH);
}
// boot EA3
logger::PCBIDFilter filter;
log_info("avs-ea3", "calling ea3 boot");
avs_ea3_boot_startup(ea3);
// clean up
avs::core::config_destroy(app_config);
avs::core::config_destroy(ea3_config);
// print avs mountpoints
// it does not exist in VERY old legacy AVS versions (like 2.10.2)
if (avs::core::avs_fs_dump_mountpoint) {
avs::core::avs_fs_dump_mountpoint();
}
// success
log_info("avs-ea3", "boot done");
}
void shutdown() {
// SSL shutdown
if (ssl_protocol_fini != nullptr) {
log_info("avs-ea3", "unregistering SSL protocol handler");
ssl_protocol_fini();
}
// EA3 shutdown
log_info("avs-ea3", "shutdown");
avs_ea3_shutdown();
}
}
}