spicetools/games/mga/gunio.h

30 lines
743 B
C++

#pragma once
#include "hooks/devicehook.h"
namespace games::mga {
// Team FrontLine GUN IO
class SpiceGearGunHandle : public CustomHandle {
private:
unsigned char version = 62;
unsigned char command = 0x00;
unsigned short p1_x = 0;
unsigned short p1_y = 0;
int frequency = 1;
public:
bool open(LPCWSTR lpFileName) override;
int read(LPVOID lpBuffer, DWORD nNumberOfBytesToRead) override;
int write(LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite) override;
int device_io(DWORD dwIoControlCode, LPVOID lpInBuffer, DWORD nInBufferSize, LPVOID lpOutBuffer,
DWORD nOutBufferSize) override;
bool close() override;
};
}