49 lines
888 B
C++
49 lines
888 B
C++
#pragma once
|
|
|
|
#include <vector>
|
|
#include "cfg/api.h"
|
|
|
|
namespace games::hpm {
|
|
|
|
// all buttons in correct order
|
|
namespace Buttons {
|
|
enum {
|
|
Service,
|
|
Test,
|
|
CoinMech,
|
|
P1_Start,
|
|
P1_1,
|
|
P1_2,
|
|
P1_3,
|
|
P1_4,
|
|
P2_Start,
|
|
P2_1,
|
|
P2_2,
|
|
P2_3,
|
|
P2_4,
|
|
};
|
|
}
|
|
|
|
// all lights in correct order
|
|
namespace Lights {
|
|
enum {
|
|
SPEAKER_RED,
|
|
SPEAKER_ORANGE,
|
|
SPEAKER_BLUE,
|
|
P1_START,
|
|
P1_RED_P2_GREEN,
|
|
P1_BLUE,
|
|
P1_YELLOW,
|
|
P1_GREEN,
|
|
P2_START,
|
|
P2_RED,
|
|
P2_BLUE,
|
|
P2_YELLOW,
|
|
};
|
|
}
|
|
|
|
// getters
|
|
std::vector<Button> &get_buttons();
|
|
std::vector<Light> &get_lights();
|
|
}
|