92 lines
1.8 KiB
C++
92 lines
1.8 KiB
C++
#pragma once
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#include <vector>
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#include "cfg/api.h"
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namespace games::popn {
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// all buttons in correct order
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namespace Buttons {
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enum {
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Service,
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Test,
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CoinMech,
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Button1,
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Button2,
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Button3,
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Button4,
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Button5,
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Button6,
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Button7,
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Button8,
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Button9,
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};
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}
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// all lights in correct order
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namespace Lights {
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enum {
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Button1,
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Button2,
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Button3,
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Button4,
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Button5,
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Button6,
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Button7,
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Button8,
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Button9,
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TopLED1,
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TopLED2,
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TopLED3,
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TopLED4,
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TopLED5,
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TopLED6,
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TopLED7,
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TopLED8,
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TopLED9,
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TopLED10,
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TopLED11,
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TopLED12,
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TopLED13,
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TopLED14,
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TopLED15,
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TopLED16,
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TopLED17,
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TopLED18,
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TopLED19,
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TopLED20,
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TopLED21,
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TopLED22,
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TopLED23,
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TopLED24,
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TopLED25,
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TopLED26,
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TopLED27,
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TopLED28,
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TopLED29,
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TopLED30,
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TopLED31,
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TopLED32,
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TopLED_R,
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TopLED_G,
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TopLED_B,
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HiLamp1,
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HiLamp2,
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HiLamp3,
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HiLamp4,
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HiLamp5,
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LeftLamp1,
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LeftLamp2,
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RightLamp1,
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RightLamp2,
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WooferLED_R,
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WooferLED_G,
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WooferLED_B,
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};
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}
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// getters
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std::vector<Button> &get_buttons();
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std::vector<Light> &get_lights();
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}
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