61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
#pragma once
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#include <vector>
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#include "cfg/api.h"
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namespace games::jb {
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// all buttons in correct order
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namespace Buttons {
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enum {
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Service,
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Test,
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CoinMech,
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Button1,
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Button2,
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Button3,
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Button4,
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Button5,
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Button6,
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Button7,
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Button8,
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Button9,
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Button10,
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Button11,
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Button12,
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Button13,
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Button14,
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Button15,
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Button16,
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};
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}
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// all lights in correct order
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namespace Lights {
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enum {
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PANEL_FRONT_R,
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PANEL_FRONT_G,
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PANEL_FRONT_B,
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PANEL_TITLE_R,
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PANEL_TITLE_G,
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PANEL_TITLE_B,
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PANEL_TOP_R,
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PANEL_TOP_G,
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PANEL_TOP_B,
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PANEL_LEFT_R,
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PANEL_LEFT_G,
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PANEL_LEFT_B,
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PANEL_RIGHT_R,
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PANEL_RIGHT_G,
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PANEL_RIGHT_B,
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PANEL_WOOFER_R,
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PANEL_WOOFER_G,
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PANEL_WOOFER_B,
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};
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}
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// getters
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std::vector<Button> &get_buttons();
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std::vector<Light> &get_lights();
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}
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